June 2016
25th of June
Hordes
- Described Magnitude Modifier in basic mech. Magnitude Modifier is just 5 per Squad, and can be applied as a bonus or penalty to a test. This is an existing mechanic (+5 per Squad to attacks for example), just being rewritten in such a way as to make it a little less unwieldy to use.
Morale
- Removed positive modifiers. Only way to get these now is special events.
Horde Attacks
- Rescinded the "Don't gain hit bonuses from higher ground, PBR or short range" because we don't use little infantry hordes anymore so this is fine.
- Dual Wielding now permits a penalised reroll on attacks.
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26th of June
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27th of June
Skills page now reformatted
Skill changes
- Charm now gains the Taunt Special Use.
- Stealth now gains the Conceal Ojbect special use.
- Scrutiny now gains the Anticipate special use.
- Tech Use now gains the Tech Support special use.
- Navigate now gains the Secret Paths special use.
- Deceive now gains the Distract special use.
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29th of June
Marianne
- Gained 'Monstrous Charge' and 'Tooth and Nail' formations.
Minerva
- Updates have started on Minerva; she has new starting characteristics, skills, assets, drawbacks, traits and OD Assets.
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page revision: 6, last edited: 29 Jun 2016 16:37