At Powers


Name: Accelerator
Deflection per SRB: 10% Action: Half Action
You increase your AB by SRB/2.

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Offensive Powers

Name: AT Bolt
Test: BS or WP, +20 Keywords: Attack
SRB Threshold: 2 Action: Half
Damage: 1d10, +SRB/2 Damage and Penetration Range: Medium Range (6km)
Qualities: - Opposed: -
Blitz attack that deals the above damage. May be of any damage type.
Full Strength Effect
This power loses the +20 bonus (which always kicks in if you use the power at Full Strength). It gains one of the following effects depending on which damage type you chose:
Impact: Attack gains Concussive.
Rending: Attack gains Tearing.
Energy: Attack gains Acid (1).
Explosive: Attack gains Devastating (SRB/2).

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Enhancement Powers

Name: Beacon
Test: WP, +20 Keywords: Concentration
SRB Threshold: 4 Action: Half, Maintain Half
Qualities: - Opposed: Agility or Willpower
Range Medium (6km)
Select one target within range and make the test. So long as the power is sustained, you are capable of innately sensing and knowing where the target is. Target may not hide from you, may not ambush you, and you may reroll attack tests against them and take the preferred result. This effect persists even if the enemy leaves the ability's range, although then the effect lasts for an extra 1d5 rounds before breaking. The counter resets if they reenter range in that time.
Full Strength Effect
Once applied, the effect has a range of Very Long (15km), increasing the distance the target must move in order to break the Beacon.
Special Notes and Effects
The AT Beacon effect may be removed from yourself with the use of the Neutralisation power.
If you are Blinded, then you may target Beacon-afflicted targets as though you were not.

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Dirac Powers

Name: Abduction
Test: WP, +0 Keywords: Concentration
SRB Threshold: 8 Action: 1 Half, Maintain Free
Damage Bonus: - Range: Self
Qualities: Blast (SRB/4) Opposed: -
This is a Blast effect (if not actually an attack). You expand your Dirac Sea momentarily to affect all within the Blast radius. Unwilling targets may dodge as normal. Everything within the radius is absorbed into your Dirac Sea.
Full Strength Effect
You may selectively choose what is absorbed into the Field.
Special Notes and Effects
This power may only be used if you are using the Inverted Field Pattern.

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Utility Powers

Name: Anti-AT Field
Test: - Keywords: Concentration
SRB Threshold: 20 Action: 1 Full, Maintain Half
Range Long (10km)
You rewrite reality around you and may cause any single effect so long as it does not extend beyond the range of this power, is not effectively 'instantly destroy this foe', and has GM approval. If it would do damage, the most it may do is either replicate an attack with another weapon or AT Power, an N2 Mine (with you at the epicenter) or deal 2d10 damage that ignores AT Fields, Armor and TB to a location of the user's choice against a single target. Similarly, no Characteristic of an enemy with an active A.T. Field may be reduced by this Power below half its value. The effects of the Anti-A.T. Field last for as long as it is maintained, but it may only produce the original single effect and repeated use (such as if used to deal damage) requires multiple different activations. For every turn the Anti-AT Field is active, the user and everyone within range must test Willpower or take 1d5 Ego damage. People without the protection of a powerful AT Field such as an Evangelion instantly fail their Willpower test and multiply their Ego damage by five.
Common Uses
Anti-AT Blast: Fire a single attack that instantly hits and deals 2d10 damage to a single enemy within range that ignores AT Fields, AP and TB to a location of the user's choice.
Anti-AT Barrage: Fire five attacks that instantly hit and deal 1d5 damage, allocated amongst available targets within range, that ignores AT Fields, AP and TB to a location of the user's choice.
Remove Deflection: Remove all Deflection from all units within range.
Halve Characteristic: Halve one Characteristic of a single target within range.
Suppression: Single target loses the ability to use all AT Field powers.

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Neutralisation Powers

Name: Neutralise
Test: - Keywords: Simple
SRB Threshold: 1 SRB Action: Half, Maintain Free
Range: Close (3km)
Neutralises 15% of the target's Deflection per SRB.
Full Strength Effect
Reduce the target's SRB for the purposes of Pattern effects by your SRB. This increases the Maintain to 'Half'.

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Angelic Powers

Angelic Patterns

Name: Absolute Terror
Deflection per SRB: 0 Action: Half Action
Prerequisites: SRB 20, Absolute Master, Lore (Angels+20, AT Fields+20) Restrictions: -
You manifest a miniature Anti-AT Field around yourself, which extends to 1km per 10 SRB, to a minimum of 1 km. Anyone, friend or foe, within range of the field loses all Deflection, and at the start of every round, anything within the field must take a Willpower test or take 1d10 ego damage. Furthermore, everyone within this area takes 1 damage to all locations which ignores TB and AP. Creatures without spread AT Fields take 5 damage to all areas, automatically fail their Willpower test and increase their ego damage by *5.
Special Notes and Effects
The 'Anti AT-Field' power becomes Maintain Free.

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Angelic Offensive Powers

Name: Fusion Storm
Test: BS or WP, +0 Keywords: Attack
SRB Threshold: 4 Action: Half
Damage: 1d10E, +SRB Damage and Penetration Range: Assault (1km)
Qualities: Fusion Opposed: -
Prerequisites: SRB 10, Thermal Mastery Restrictions: -
Bolt attack that deals the above damage.
Special Notes and Effects
The range of this power may not be increased by Winged Form or by any sort of other range-boosting effect.

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Angelic Dirac Powers

Name: Spatial Division
Test: - Keywords: Concentration
SRB Threshold: 10 Action: Full, maintain Free
Prerequisites: Willpower 60, SRB 15, Dirac Master, Angelic Senses Range: Adjacent
Using time displacement aided by a Dirac Sea, you manage to essentially occupy two places at once, a 'shadow' of your soul in space, with a physical copy of your body occupying the space as well. You duplicate yourself, generating a 'copy' which appears adjacent to you. This version is identical to you, possesses all your powers, talents, abilities and so forth, and gains a Full Action and reaction every round. It may act independently of you, however, the both of you are still limited to one Concentration or Attack type action per round (that is, only one of you can do a Concentration or Attack type action per round). When one of you is hit by an attack, or uses this power again, you must then decide which of the two of you is the 'real' one; the other one instantly vanishes. You may create one duplicate per 10 SRB.

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Angelic Utility Powers

Name: Cursed Distortion
Test: WP, +0 Keywords: -
SRB Threshold: 10 Action: Half
Damage: - Range: Close (3km)
Qualities: - Opposed: Willpower
Prerequisites: SRB 10, Dirac Master, Psychic Master, Angelic Senses Restrictions: -
This is an opposed test. On a success, the target gains a Curse point until they spend a Full Action to remove it, or an ally uses a Full Strength neutralise on them. If your SRB is higher than theirs, you gain a +20 bonus; if your SRB is 10 points higher then you gain a +40. They gain these bonuses if their SRB is higher instead.
Full Strength Effect
You may use the power on WPB/2 targets instead.

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Relevant Links

AT Field Rules

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