Superior Advancements |
Weapon Skill, Toughness, Willpower |
Adept Advancements |
Ballistic Skill, Strength, Agility, Perception, Fellowship, Synch Ratio |
Mediocre Advances |
Intelligence |
Skill Gains: |
- |
Talent Gains: |
Skill Proficiency*2, Melee Training, Pistol Training |
Trait Gains: |
- |
Equipment Gains: |
- |
Secondary Bonus |
If chosen as a Secondary, then improve by one step the Weapon Skill, Toughness and Willpower advancement costs. |
Unique Career Assets |
Name |
Subname |
Effect |
Pilot |
Eva Pilot, Superheavy Pilot |
On creation, you are either an Evangelion Pilot or Superheavy Pilot. Choose one as appropriate and apply the effects below. |
- |
Eva Pilot |
You begin with the Innate Proficient talent. |
- |
Superheavy Pilot |
You may not purchase any AT Disciplines or Talents and you gain no SR. However, you begin with the Operate (Superheavy) skill and gain access to the Superheavy Pilot Career Addition. |
Easy Reference XP Lists |
200 |
Proficiencies: Basic, Heavy |
200 |
Specialisations: Melee |
300 |
Masteries: Melee |
1200 |
Basic Skill Talents: Awareness*3, Dodge*3, Parry*3, Talented*3 |
400 |
Basic Combat Talents: Arms Master, Commission*2, Quick Draw |
700 |
Basic Melee Talents: Furious Charge, Disarm, Double Team, Takedown, Street Fighting, Swift Attack, Unarmed Warrior |
400 |
Basic Ranged Talents: Covering Fire, CQC Gunplay, Hip Shooter, Rapid Reload |
200 |
Basic Pointman Talents: Guardian, Halt Advance |
500 |
Basic Mental Talents: Blind Fighting, Heightened Senses, Hotblooded, Indomitable, Jaded |
1400 |
Basic Physical Talents: Bulging Biceps, Catfall, Decadence, Hardy, Resistance*5, Sound Constitution*5 |
500 |
Basic AT Field Disciplines: Absorbtion Proficient, Dirac Proficient, Kinetic Proficient, Psychic Proficient, Thermal Proficient |
100 |
Basic AT Field Talents: Disruption Pattern |
400 |
Advanced Skill Talents: Skill Reliant*2 |
200 |
Advanced Combat Talents: Armour Master |
1600 |
Advanced Melee Talents: Assassin Strike, Battlemaster, Combat Master, Duelist, Gravity Kick, Lightning Attack, Unarmed Master, Wall of Steel |
200 |
Advanced Ranged Talents: Flush Out |
600 |
Advanced Pointman Talents: Force Move, Tactical Blow, Spotter |
800 |
Advanced Mental Talents: Fearless, Light Sleeper, Nerves of Steel, Unshakeable Faith |
1200 |
Advanced Physical Talents: Hard Target, Iron Jaw, Leap Up, Lightning Reflexes, Rapid Reaction, Sprint |
600 |
Advanced AT Field Disciplines: Absorbtion Specialist, Dirac Specialist, Kinetic Specialist |
400 |
Advanced AT Field Talents: Champion, Disruption Adept |
600 |
Elite Skill Talents: Skill Exemplar*2 |
900 |
Elite Melee Talents: Crushing Blow, Thunder Charge, Whirlwind of Death |
1200 |
Elite Pointman Talents: Dynamic Reaction, Shield Specialist, Special Fire, Tactical N2 Punch |
900 |
Elite Mental Talents: Mental Fortress, Sanity Grip, Strong Minded |
1500 |
Elite Physical Talents: Extreme Resilience, Last Man Standing, Second Wind, Stalwart Defense, True Grit |
Name |
Frequency |
Scale |
Prerequisites |
XP Cost |
Skills and Skill Talents |
Awareness |
1 |
E/P |
- |
100 |
Awareness+10 |
1 |
E/P |
Awareness |
100 |
Awareness+20 |
1 |
E/P |
Awareness+10 |
100 |
Dodge |
1 |
E/P |
- |
100 |
Dodge+10 |
1 |
E/P |
Dodge |
100 |
Dodge+20 |
1 |
E/P |
Dodge+10 |
100 |
Parry |
1 |
E/P |
- |
100 |
Parry+10 |
1 |
E/P |
Parry |
100 |
Parry+20 |
1 |
E/P |
Parry+10 |
100 |
Skill Proficiency |
Unlimited |
E/P |
- |
100 |
Skill Training |
Unlimited |
E/P |
Skill Proficiency |
100 |
Skill Mastery |
10 |
E/P |
Skill Mastery |
100 |
Talented (any Agility or Perception) |
2 |
E/P |
Skill Proficiency in skill |
100 |
Talented (Parry) |
1 |
E/P |
Parry+20 |
100 |
Weapon Proficiencies |
Basic Training |
1 |
E/P |
- |
100 |
Heavy Training |
1 |
E/P |
- |
100 |
Combat Talents |
Arms Master |
1 |
E/P |
WS 35, BS 35 |
100 |
Commission |
2 |
E/P |
- |
100 |
Quick Draw |
1 |
E/P |
- |
100 |
Melee Talents |
Furious Charge |
1 |
E/P |
- |
100 |
Disarm |
1 |
E/P |
- |
100 |
Double Team |
1 |
E/P |
- |
100 |
Takedown |
1 |
E/P |
- |
100 |
Street Fighting |
1 |
E/P |
- |
100 |
Swift Attack |
1 |
E/P |
- |
100 |
Unarmed Warrior |
1 |
E/P |
- |
100 |
Ranged Talents |
Covering Fire |
1 |
E/P |
- |
100 |
CQC Gunplay |
1 |
E/P |
- |
100 |
Hip Shooter |
1 |
E/P |
- |
100 |
Rapid Reload |
1 |
E/P |
- |
100 |
Pointman Talents |
Guardian |
1 |
E/P |
- |
100 |
Halt Advance |
1 |
E/P |
- |
100 |
Mental Talents |
Blind Fighting |
1 |
E/P |
- |
100 |
Heightened Senses |
1 |
E/P |
- |
100 |
Hotblooded |
1 |
E/P |
- |
100 |
Indomitable |
1 |
E/P |
- |
100 |
Jaded |
1 |
E/P |
- |
100 |
Physical Talents |
Bulging Biceps |
1 |
E/P |
- |
100 |
Catfall |
1 |
E/P |
- |
100 |
Decadence |
1 |
E/P |
Carouse |
100 |
Hardy |
1 |
E/P |
- |
100 |
Resistance |
5 |
E/P |
- |
100 |
Sound Constitution |
5 |
E/P |
- |
100 |
AT Disciplines |
Absorbtion Proficient |
1 |
E/P |
- |
100 |
Dirac Proficient |
1 |
E/P |
- |
100 |
Kinetic Proficient |
1 |
E/P |
- |
100 |
Psychic Proficient |
1 |
E/P |
- |
100 |
Thermal Proficient |
1 |
E/P |
- |
100 |
AT Field Talents |
Disruption Pattern |
1 |
E/P |
Innate Proficiency |
100 |
Name |
Frequency |
Scale |
Prerequisites |
XP Cost |
Skills and Skill Talents |
Skill Reliant |
2 |
E/P |
Skill has 'Talented' |
200 |
Weapon Proficiencies |
Melee Specialisation |
1 |
E/P |
Melee Training |
200 |
Combat Talents |
Armour Master |
1 |
E/P |
- |
200 |
Melee Talents |
Assassin Strike |
1 |
E/P |
Agility 45 |
200 |
Battlemaster |
1 |
E/P |
WS 50 |
200 |
Combat Master |
1 |
E/P |
WS 45, Agility 45 |
200 |
Duelist |
1 |
E/P |
WS 45 |
200 |
Gravity Kick |
1 |
E/P |
WS 45 |
200 |
Lightning Attack |
1 |
E/P |
WS 45 |
200 |
Unarmed Master |
1 |
E/P |
WS 45 |
200 |
Wall of Steel |
1 |
E/P |
WS 45 |
200 |
Ranged Talents |
Flush Out |
1 |
E/P |
Rapid Reload |
200 |
Pointman Talents |
Force Move |
1 |
E/P |
Kinetic Proficient |
200 |
Tactical Blow |
1 |
E/P |
Halt Advance |
200 |
Spotter |
1 |
E/P |
Per 45 |
200 |
Mental Talents |
Fearless |
1 |
E/P |
WP 45 |
200 |
Light Sleeper |
1 |
E/P |
Per 45 |
200 |
Nerves of Steel |
1 |
E/P |
WP 45 |
200 |
Unshakeable Faith |
1 |
E/P |
WP 45 |
200 |
Physical Talents |
Hard Target |
1 |
E/P |
Agility 45 |
200 |
Iron Jaw |
1 |
E/P |
Toughness 45 |
200 |
Leap Up |
1 |
E/P |
Agility 45, Per 45 |
200 |
Lightning Reflexes |
1 |
E/P |
Per 45 |
200 |
Rapid Reaction |
1 |
E/P |
Per 45 |
200 |
Sprint |
1 |
E/P |
- |
200 |
AT Disciplines |
Absorbtion Specialist |
1 |
E/P |
Absorbtion Proficient |
200 |
Dirac Specialist |
1 |
E/P |
Dirac Proficient, Lore (AT Fields) |
200 |
Kinetic Specialist |
1 |
E/P |
Kinetic Proficient |
200 |
AT Field Talents |
Champion |
1 |
E/P |
SR 60 |
200 |
Disruption Adept |
1 |
E/P |
Disruption Pattern |
200 |
Name |
Frequency |
Scale |
Prerequisites |
XP Cost |
Skills and Skill Talents |
Skill Exemplar |
2 |
E/P |
Skill has 'Talented' |
300 |
Weapon Proficiencies |
Melee Mastery |
1 |
E/P |
Melee Specialisation |
200 |
Melee Talents |
Crushing Blow |
1 |
E/P |
Battlemaster |
300 |
Thunder Charge |
1 |
E/P |
Unarmed Master |
300 |
Whirlwind of Death |
1 |
E/P |
Battlemaster |
300 |
Pointman Talents |
Dynamic Reaction |
1 |
E/P |
Tactical Blow |
300 |
Shield Specialist |
1 |
E/P |
- |
300 |
Special Fire |
1 |
E/P |
- |
300 |
Tactical N2 Punch |
1 |
E/P |
Absorbtion Specialist |
300 |
Mental Talents |
Mental Fortress |
1 |
E/P |
Unshakeable Faith |
300 |
Sanity Grip |
1 |
E/P |
Unshakeable Faith |
300 |
Strong Minded |
1 |
E/P |
Unshakeable Faith |
300 |
Physical Talents |
Extreme Resilience |
1 |
E/P |
Iron Jaw, Hardy |
300 |
Last Man Standing |
1 |
E/P |
Nerves of Steel, Iron jaw |
300 |
Second Wind |
1 |
E/P |
- |
300 |
Stalwart Defense |
1 |
E/P |
Iron Jaw, Toughness 50 |
300 |
True Grit |
1 |
E/P |
Toughness 50 |
300 |