Aksel S E Destroyer
Table of Contents
Details
Detail Category | Entry |
---|---|
Designation: | - |
Class: | E-Destroyer Charlemagne-Type |
Pilot: | Aksel Heiden |
Characteristics
Characteristic | Rating | Bonus | Upgrade |
---|---|---|---|
WS | 80 | 8 | Fully Mapped (+10) |
BS | 55 | 5 | Fully Mapped (-5) |
Strength | 40 | 4 | - |
Toughness | 30 | 3 | - |
Agility | 55 | 5 | AAE II (+10), Super Heavy Plating (-5) |
Perception | 50 | 5 | - |
Wounds and Armour
Body Part | Hit Locations | AP | Wounds |
---|---|---|---|
Head | 1 – 10 | 6 | 10 |
Right Arm | 11 – 20 | 8 | 12 |
Left Arm | 21 – 30 | 8 | 12 |
Body | 31-50 | 10 | 18 |
Wings | 51-70 | 6 | 10 |
Right Leg | 71 – 85 | 8 | 12 |
Left Leg | 86 – 100 | 8 | 12 |
WUP Pool
-
Movement
Ground Speed
AB | Half | Full | Charge | Run |
---|---|---|---|---|
5 | 10 | 20 | 30 | 60 |
Flight Speed
AB | Half | Full | Charge | Run |
---|---|---|---|---|
10 | 20 | 40 | 60 | 120 |
Traits
Name | Effect |
---|---|
Battlesuit Cockpit | The E-Destroyer's cockpit is actually a New World Army AC Suit variant. This has multiple effects. If the E-Destroyer's head is destroyed, the E-Destroyer does not shut down but rather is treated as blind. It may test Perception once per round to remove blindness penalties against enemies and attacks within 3dm. Furthermore, any Cockpit breaches deal damage to the Battlesuit first, which has TB 8, AP 10 and 20 wounds. Furthermore, the pilot never suffers problems with ejections. |
Aerial Balancer Flight System | The E-Destroyer is designed with the ABFS method of flight, giving it the Flight(AB*2), a +10 to Dodge and the Hoverer traits. However, these traits are lost if one of the E-Destroyer's Wings are destroyed. |
Machine | The E-Destroyer is a Machine and thus any body part that is reduced to zero wounds or below is immediately destroyed. |
Mobile Striker System | The Charlemagne-Type can use its small frame and fast engines to dance around enemies in close range. Can spend a half action or a reaction to force all enemies in melee range to take a -20 penalty to hit, and can use that same action/reaction to move to any point adjacent to any enemy in melee range. |
Scrawny | The Charlemagne-Type is size: Scrawny. |
Loadout
Head
Component Slot | Component |
---|---|
Sensor Package 1 | - |
Body
Component Slot | Component |
---|---|
Tertiary Weapons | Mega Vulcans |
Conventional Defense | Super Heavy Armor Plating |
Special Defense | Visual Distortion Holofields |
Pilot Computer | Fully Mapped Physical Pilot System |
AI | - |
Arms
Component Slot | Component (Left Arm) | Component (Right Arm) |
---|---|---|
Actuators | - | - |
Shoulders | B Dock | B Dock |
Arms | A Dock | A Dock |
Hands | - | - |
Legs
Component Slot | Component |
---|---|
Actuators | AAE II |
Legs | - |
Upgrades
Structural
Name | Effect |
---|---|
Super-Heavy Plating | +2 AP and +2 wounds all areas, +4 to body. -5 Agility. |
Visual Distortion Holofields | Once per battle, the Custom can activate the Holo-Field, which has a 4-round charge. For each round, all attacks against the Custom take a -10 penalty, increased to -30 if it moves. |
Fully Mapped Physical Pilot System | +10 to WS, -5 to BS |
Active Agility Enhancement 2 | +10 to Agility |
Upgrade Points
SUP
Increase | Decrease | Reason | Total |
---|---|---|---|
13 | 0 | Purchase | 13 |
0 | 4 | Super Heavy Plating | 9 |
0 | 5 | Holo-Fields | 4 |
0 | 2 | Fully Mapped System | 2 |
0 | 2 | AAE 2 | 0 |
Favoured Weapon Loadouts
Anti-Eva
Weapons
Melee Attack Examples
Name | Class | Base Damage | Real Damage | Base Pen | Real Pen | Special |
---|---|---|---|---|---|---|
D-1 Counter Sword | Melee | 1d10+2R | 1d10+6R | 2 | 3 | Defensive, Nimble, Offhand |
Prog Knife MK III | Melee | 1d5+3R | 1d5+7R | 4 | 5 | Hy-Prog, Compact, Fast, Nimble, Offhand |
PX-1 Progressive Sabre | Melee | 1d10+3R | 1d10+7R | 4 | 5 | Hy-Prog, Balanced, Compact |
Progressive Sword | Melee | 1d10+4R | 1d10+8R | 4 | 5 | Hy-Prog, Balanced, Proven (4) |
Ranged Attack Examples
Name | Class | Range | Rate of Fire | Base Damage | Real Damage | Base Pen | Real Pen | Clip | Reload | Special | Upgrades |
---|---|---|---|---|---|---|---|---|---|---|---|
Pistol | |||||||||||
Eva Pistol MK2 | Pistol | 30dm | S/-/- | 1d10+3I | 1d10+8I | 3 | 4 | 10 | 1Half | Compact | +1 Damage, Pen |
Bolt Pistol MK2 | Pistol (Bolt) | 30dm | S/3/- | 1d10+6X | 1d10+11X | 2 | 3 | 12 | 1Half | Tearing, Compact | +1 Damage, Pen |
page revision: 7, last edited: 16 Aug 2014 04:44