Ayanami Roku

NewRoku.png?dl=0
Name: Ayanami Roku
Position: AEC, 2nd Lieutenant, Evangelion Pilot Unit 15
Sex: Female
Age: Three years old (Created 2015); Biological age 18 (2000)
Nationality: Japanese
Place of Residence: Liberty Bell

Physical Details
Hair colour: Burgundy-red
Eye colour: Red
Height: 5'3.5" (161.3cm)
Build: Slender

Defining quote
(Theme)

Bio details here.

Character Details

Name: - Gender: -
Background: - Career: -
Rank: - Experience: -

-- Back to Top --

Vital Statistics

Characteristics

Characteristic Rating Bonus Training/Bonuses
WS 30 3 -
BS 30 3 -
Strength 30 3 -
Toughness 30 3 -
Agility 30 3 -
Intelligence 30 3 -
Perception 30 3 -
Willpower 30 3 -
Fellowship 30 3 -

-- Back to Top --

Vitals

Wound Total: 10 Fate Point Total: 1
Insanity Points: 0/100 Ego Barrier: 100/100
WUP Pool: -

-- Back to Top --

Traits

Assets

Asset Effect
Ass Explanation Use this to list the special bonuses you purchased at the start of the game.

-- Back to Top --

Drawbacks

Drawback Effect
Drawback Explanation Use this to list special penalties, such as the ones you started with, or accumulated injuries.

-- Back to Top --

Traits

Trait Effect
Trait Explanation Use this to list special abilities that aren't talents, like remote AT Field synchronization or Season Bonuses.

-- Back to Top --

Coherencies

Coherency Effect Tested Characteristic Ego Threshold
Coherency Explanation List down your Coherency effects here. List successful attempts to resist here too. And the Tested Characteristic you used to resist it. And the Threshold at which you gained them.

-- Back to Top --

Instabilities

Instability Effect Ego Threshold
Instability Explanation List down your Instability effects here. And the Threshold at which you gained them.

-- Back to Top --

Disorders

Disorder Effect Insanity Threshold
Disorder Explanation List down your Disorder effects here. And the Threshold at which you gained them.

-- Back to Top --

Career

Starting Skills

Starting Talents

Skills

Basic Skills

Skill Characteristic Proficient Trained Mastery Bonuses
Athletics Str - - - -
Awareness Per - - - -
Barter Fel - - - -
Carouse Tou - - - -
Charm Fel - - - -
Concealment Agi - - - -
Contortionist Agi - - - -
Deceive Fel - - - -
Disguise Fel - - - -
Dodge Agi - - - -
Evaluate Int - - - -
Gamble Int - - - -
Inquiry Fel - - - -
Intimidate Fel - - - -
Logic Int - - - -
Scrutiny Per - - - -
Search Per - - - -
Silent Move Agi - - - -
Common Lore (Second Impact) Int - - - -

-- Back to Top --

Advanced Skills

Advanced Skill Characteristic Proficient Trained Mastery Bonuses
Acrobatics Agi - - - -
Command Fel - - - -
Drive (-) Agi - - - -
Literacy Int - - - -
Medicae Int - - - -
Pilot (-) Agi - - - -
Shadowing Agi - - - -
Speak Language (-) Int - - - -

-- Back to Top --

Talents

Weapon Proficiencies

Name Proficient Specialized Mastery
Melee General - - -
Melee Prog - - -
Basic Bolt - - -
Basic Fusion - - -
Basic General - - -
Basic Maser - - -
Basic Positron - - -
Heavy Bolt - - -
Heavy Fusion - - -
Heavy General - - -
Heavy Maser - - -
Heavy Positron - - -
Pistol Bolt - - -
Pistol General - - -
Pistol Maser - - -
Pistol Positron - - -

-- Back to Top --

Basic Combat/Support

Talent Name Talent Sub-Title Effect
Generic Combat Explanation - This table is used to record Talents that are predominantly used in combat, but are too general for other categories.

-- Back to Top --

Melee

Talent Name Talent Sub-Title Effect
Melee Explanation - This table is used to record Talents that are predominantly used in melee combat or affect melee weapons.

-- Back to Top --

Ranged

Talent Name Talent Sub-Title Effect
Ranged Explanation - This table is used to record Talents that are predominantly used in ranged combat or affect ranged weapons.

-- Back to Top --

Physical

Talent Name Talent Sub-Title Effect
Physical Explanation - This table is used to record Talents that are predominantly used to change how your character's body acts.

-- Back to Top --

Pointman

Talent Name Talent Sub-Title Effect
Pointman Explanation - This table is used to record Talents that are unique to the Pointman class.

-- Back to Top --

Mental/Endurance

Talent Name Talent Sub-Title Effect
Willpower and Mental Explanation - This table is used to record Talents that alter how the character's way of thinking or mental fortitude.

-- Back to Top --

Interpersonal

Talent Name Talent Sub-Title Effect
Interpersonal Explanation - This table is used to record Talents that affect how the character interacts with others, such as minions.

-- Back to Top --

Commissions

Rank Weapon selected Scale Effect
- - - 1 P or E-Scale weapon now always free. May take 4 RP of upgrades for weapon, and may allocate 1 Commissioned upgrade to any weapon

-- Back to Top --

Starting Stats

Characteristics

Vitals

Experience and SUP Tables

Experience History

SUP History

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License