Ayanami Roku
Table of Contents
Name: Ayanami Roku
Position: AEC, 2nd Lieutenant, Evangelion Pilot Unit 15
Sex: Female
Age: Three years old (Created 2015); Biological age 18 (2000)
Nationality: Japanese
Place of Residence: Liberty Bell
Physical Details
Hair colour: Burgundy-red
Eye colour: Red
Height: 5'3.5" (161.3cm)
Build: Slender
Defining quote
(Theme)
Bio details here.
Character Details
Name: | - | Gender: | - |
---|---|---|---|
Background: | - | Career: | - |
Rank: | - | Experience: | - |
Vital Statistics
Characteristics
Characteristic | Rating | Bonus | Training/Bonuses |
---|---|---|---|
WS | 30 | 3 | - |
BS | 30 | 3 | - |
Strength | 30 | 3 | - |
Toughness | 30 | 3 | - |
Agility | 30 | 3 | - |
Intelligence | 30 | 3 | - |
Perception | 30 | 3 | - |
Willpower | 30 | 3 | - |
Fellowship | 30 | 3 | - |
Vitals
Wound Total: | 10 | Fate Point Total: | 1 |
---|---|---|---|
Insanity Points: | 0/100 | Ego Barrier: | 100/100 |
WUP Pool: | - |
Traits
Assets
Asset | Effect |
---|---|
Ass Explanation | Use this to list the special bonuses you purchased at the start of the game. |
Drawbacks
Drawback | Effect |
---|---|
Drawback Explanation | Use this to list special penalties, such as the ones you started with, or accumulated injuries. |
Traits
Trait | Effect |
---|---|
Trait Explanation | Use this to list special abilities that aren't talents, like remote AT Field synchronization or Season Bonuses. |
Coherencies
Coherency | Effect | Tested Characteristic | Ego Threshold |
---|---|---|---|
Coherency Explanation | List down your Coherency effects here. List successful attempts to resist here too. | And the Tested Characteristic you used to resist it. | And the Threshold at which you gained them. |
Instabilities
Instability | Effect | Ego Threshold |
---|---|---|
Instability Explanation | List down your Instability effects here. | And the Threshold at which you gained them. |
Disorders
Disorder | Effect | Insanity Threshold |
---|---|---|
Disorder Explanation | List down your Disorder effects here. | And the Threshold at which you gained them. |
Career
Starting Skills
Starting Talents
Skills
Basic Skills
Skill | Characteristic | Proficient | Trained | Mastery | Bonuses |
---|---|---|---|---|---|
Athletics | Str | - | - | - | - |
Awareness | Per | - | - | - | - |
Barter | Fel | - | - | - | - |
Carouse | Tou | - | - | - | - |
Charm | Fel | - | - | - | - |
Concealment | Agi | - | - | - | - |
Contortionist | Agi | - | - | - | - |
Deceive | Fel | - | - | - | - |
Disguise | Fel | - | - | - | - |
Dodge | Agi | - | - | - | - |
Evaluate | Int | - | - | - | - |
Gamble | Int | - | - | - | - |
Inquiry | Fel | - | - | - | - |
Intimidate | Fel | - | - | - | - |
Logic | Int | - | - | - | - |
Scrutiny | Per | - | - | - | - |
Search | Per | - | - | - | - |
Silent Move | Agi | - | - | - | - |
Common Lore (Second Impact) | Int | - | - | - | - |
Advanced Skills
Advanced Skill | Characteristic | Proficient | Trained | Mastery | Bonuses |
---|---|---|---|---|---|
Acrobatics | Agi | - | - | - | - |
Command | Fel | - | - | - | - |
Drive (-) | Agi | - | - | - | - |
Literacy | Int | - | - | - | - |
Medicae | Int | - | - | - | - |
Pilot (-) | Agi | - | - | - | - |
Shadowing | Agi | - | - | - | - |
Speak Language (-) | Int | - | - | - | - |
Talents
Weapon Proficiencies
Name | Proficient | Specialized | Mastery |
---|---|---|---|
Melee General | - | - | - |
Melee Prog | - | - | - |
Basic Bolt | - | - | - |
Basic Fusion | - | - | - |
Basic General | - | - | - |
Basic Maser | - | - | - |
Basic Positron | - | - | - |
Heavy Bolt | - | - | - |
Heavy Fusion | - | - | - |
Heavy General | - | - | - |
Heavy Maser | - | - | - |
Heavy Positron | - | - | - |
Pistol Bolt | - | - | - |
Pistol General | - | - | - |
Pistol Maser | - | - | - |
Pistol Positron | - | - | - |
Basic Combat/Support
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Generic Combat Explanation | - | This table is used to record Talents that are predominantly used in combat, but are too general for other categories. |
Melee
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Melee Explanation | - | This table is used to record Talents that are predominantly used in melee combat or affect melee weapons. |
Ranged
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Ranged Explanation | - | This table is used to record Talents that are predominantly used in ranged combat or affect ranged weapons. |
Physical
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Physical Explanation | - | This table is used to record Talents that are predominantly used to change how your character's body acts. |
Pointman
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Pointman Explanation | - | This table is used to record Talents that are unique to the Pointman class. |
Mental/Endurance
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Willpower and Mental Explanation | - | This table is used to record Talents that alter how the character's way of thinking or mental fortitude. |
Interpersonal
Talent Name | Talent Sub-Title | Effect |
---|---|---|
Interpersonal Explanation | - | This table is used to record Talents that affect how the character interacts with others, such as minions. |
Commissions
Rank | Weapon selected | Scale | Effect |
---|---|---|---|
- | - | - | 1 P or E-Scale weapon now always free. May take 4 RP of upgrades for weapon, and may allocate 1 Commissioned upgrade to any weapon |
Starting Stats
Characteristics
Vitals
Experience and SUP Tables
Experience History
SUP History
page revision: 5, last edited: 22 Oct 2014 05:41