Brazilian Armed Forces P Scale List

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Regular

Brazilian Infantry

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BRAZILIAN INFANTRY
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
35 35 30 30 30 25 30 25 20
SKILLS
Athleticism +10, Awareness, Dodge, Literacy
HORDE TRAITS
Disciplined
TRAITS
-
TALENTS
Nerves of Steel
SPECIALISTS
Engineer, Medic, Pathfinder, Sergeant, Spotter, Weapon Specialist (Anti-Armor Grenades, Commando Bolter, Frag Grenades, Multi-Maser, Rail Minigun)
WOUNDS EQUIPMENT
12 Railgun, Railpistol, Surovite Sword, Carapace Armour
Horde Abilities
Ability Name Action Squad Req. Qty. Effect
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move.
Frag Assault 1 Full 1 3 Per Battle You make a single ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Stand and Shoot 1 Full/Free 1 Unlimited You activate this when an enemy who goes before you in Initiative makes a Charge attack against you. Before they execute their melee attack, you may make standard Ranged attack against the enemy, treating them as being at Point Blank Range. However, you forfeit your action this turn. Alternatively, you may activate this ability on your turn as a Full Action. If you do so, then you may make the above attack against the next enemy to make a charge attack against you between then and your next turn. You may not use this ability against enemies who have Surprised you.

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FCB Defesa Assault Troopers

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FCB DEFESA ASSAULT TROOPERS
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
40 40 35 40 40 20 30 35 20
SKILLS
Athletics +10, Awareness+10, Dodge, Literacy
HORDE TRAITS
Battle-Hardened, Disciplined, Fighting Withdrawal, Fire Drill (1), Overwhelming (1)
TRAITS
-
TALENTS
Berserk Charge, Nerves of Steel, Swift Attack
SPECIALISTS
Coordinator, Engineer, Medic, Pathfinder, Sergeant, Spotter, Weapon Specialist (Assault Flamethrower, Heavy Bolter, Maser Cannon, Missile Launcher (Frag or AA), Positron Rifle, Prog Sword)
WOUNDS EQUIPMENT
14 Standard Bolter, Standard Bolt Pistol, Chainsword/Surovite Sword, Fed. Light Power Armour
Horde Abilities
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a single ranged attack with the Anti-Armor Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move.
Frag Assault 1 Full 1 3 Per Battle You make a single ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Stand and Shoot 1 Full/Free 1 Unlimited You activate this when an enemy who goes before you in Initiative makes a Charge attack against you. Before they execute their melee attack, you may make standard Ranged attack against the enemy, treating them as being at Point Blank Range. However, you forfeit your action this turn. Alternatively, you may activate this ability on your turn as a Full Action. If you do so, then you may make the above attack against the next enemy to make a charge attack against you between then and your next turn. You may not use this ability against enemies who have Surprised you.

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Brazilian Special Operations Brigade

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BRAZILIAN SPECIAL OPERATIONS BRIGADE
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
40 45 40 40 50 30 40 35 20
SKILLS
Athletics+10, Awareness+10, Demolitions+10, Dodge+10, Literacy, Stealth+10, Survival+10
HORDE TRAITS
Ambushers, Battle-Hardened, Disciplined, Fighting Withdrawal, Fire Drill (1), Mobile (1), Overwhelming (1)
TRAITS
-
TALENTS
Deadeye Shot, Nerves of Steel, Swift Attack
SPECIALISTS
Coordinator, Engineer, Medic, Pathfinder, Sergeant, Spotter, Weapon Specialist (Assault Flamethrower, Commando Bolter, Long Maser, Positron Rifle, Rail Precision Rifle, Prog Sword)
WOUNDS EQUIPMENT
14 Standard Bolter/Mas Carbine/Masgun/Rail Carbine/Railgun, Standard Bolt Pistol/Maspistol/Railpistol, Chainsword/Surovite Sword, Fed Light Power Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a single ranged attack with the Anti-Armor Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Blind Assault 1 Full 1 2 Per Battle You make a single ranged attack using either the Smoke or Blind Grenade profile.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move.
Flashbang Assault 1 Full 1 1 Per Battle You make a single ranged attack with the Flashbang Grenade profile. Tests to resist the grenade take a -5 penalty per squad.
Frag Assault 1 Full 1 3 Per Battle You make a single ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Sabotage 1 Full 1 3 Times per Battle Choose one enemy Horde within AB dm/km. The target tests Perception; on a failure, they are stunned for 1 round.
Stand and Shoot 1 Full/Free 1 Unlimited You activate this when an enemy who goes before you in Initiative makes a Charge attack against you. Before they execute their melee attack, you may make standard Ranged attack against the enemy, treating them as being at Point Blank Range. However, you forfeit your action this turn. Alternatively, you may activate this ability on your turn as a Full Action. If you do so, then you may make the above attack against the next enemy to make a charge attack against you between then and your next turn. You may not use this ability against enemies who have Surprised you.
Weapon Expertise Passive/1 Full 1 Unlimited You may use the Custom Ammo, Special Bolts, Maximal and Variable modes as normal with equipped weaponry. You may switch between ammo/modes as a Full, and will continue firing in that mode unless you change to another (inc. default).

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FCB Defesa Iron Guard Squad

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FCB DEFESA IRON GUARD SQUAD
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
45 45 40 40 40 30 40 40 20
BASIC SKILLS
Athletics+10, Awareness+10, Carouse+10, CL: LN+10, CL: Military+10, CL:Weapons+10, Dodge+10, Intimidate +10, Stealth+10
ADVANCED SKILLS
Acrobatics, Literacy, Operate (Ground Military, Flight Military, Personal), Speak Language (English, Brazilian)
HORDE TRAITS
Ambushers, Exemplary Leadership, Fire Drill (1), Large, Mobile (2), Overwhelming (1)
TRAITS
Unnatural Strength (4), Unnatural Toughness (4), Iron Guard Implants
MELEE TALENTS
Berserk Charge, Swift Attack
RANGED TALENTS
Bolter Drill, Deadeye Shot
PHYSICAL TALENTS
Catfall, Drop Trained, Lightning Reflexes, Rapid Reaction
SPECIALISTS
Coordinator, Engineer, Medic, Pathfinder, Sergeant, Spotter, Weapon Specialist (G-Bolter/G-Heavy Bolter/G- Stalker Bolter/G-Positron Rifle/G-Mas Repeater/G-Mascannon/G-Power Gauntlet/G-Prog Sword/G-Positron Sword)
WOUNDS EQUIPMENT
20 G-Bolter, G-Bolt Pistol, G-Chainsword, G-Combat Knife, Mk3 Power/Scout Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a single ranged attack with the Anti-Armor Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Blind Assault 1 Full 1 2 Per Battle You make a single ranged attack using either the Smoke or Blind Grenade profile.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move.
Fire Storm Free 1 3 Times per Battle Use at the start of the turn. Until the end of your turn, You gain +20 BS and double your Semi/Full max. However, you may not perform any ranged attacks on your next turn.
Flashbang Assault 1 Full 1 1 Per Battle You make a single ranged attack with the Flashbang Grenade profile. Tests to resist the grenade take a -5 penalty per squad.
Frag Assault 1 Full 1 3 Per Battle You make a single ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Sabotage 1 Full 1 3 Times per Battle Choose one enemy Horde within AB dm/km. The target tests Perception; on a failure, they are stunned for 1 round.
Stand and Shoot 1 Full/Free 1 Unlimited You activate this when an enemy who goes before you in Initiative makes a Charge attack against you. Before they execute their melee attack, you may make standard Ranged attack against the enemy, treating them as being at Point Blank Range. However, you forfeit your action this turn. Alternatively, you may activate this ability on your turn as a Full Action. If you do so, then you may make the above attack against the next enemy to make a charge attack against you between then and your next turn. You may not use this ability against enemies who have Surprised you.

Elites

FCB Defesa Assault Guard Veteran

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CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
50 40 45 45 50 40 35 35 30
BASIC SKILLS
Athletics+10, Awareness+10, Carouse+10, CL: LN+10, CL: Military+10, CL:Weapons+10, Dodge+10, Intimidate +10, Stealth+10
ADVANCED SKILLS
Acrobatics, Literacy, Operate (Ground Military, Flight Military, Personal+20), Scholastic Lore (AT Fields)+10, Speak Language (English, Brazilian)
TRAITS
Iron Guard Mk3 (SB 8, TB 8)
PROFICIENCY TALENTS
Pistol+Basic+Heavy+Melee All, Melee Spec, Melee Mastery, TWW (Melee/Ballistic)
COMBAT TALENTS
Ambidextrous, Arms Master, Favoured Enemy (All), Quick Draw
MELEE TALENTS
Assault Jump, Berserk Charge, Blademaster, Crushing Blow, Death from Above, Furious Assault, Precision (Melee), Storm Strike, Swift Attack, Takedown, Whirlwind of Death, Unarmed Master
RANGED TALENTS
Assault Shooter, Bolter Drill, Deadeye Shot, Dual Shot, Gunslinger, Rapid Reload
PHYSICAL TALENTS
Bulging Biceps, Catfall, Drop Trained, Hardy, Iron Jaw, Leap Up, Lightning Reflexes, Rapid Reaction, Sprint, Step Aside, True Grit
WOUNDS EQUIPMENT
20 G-Bolter/G-Scatter Maser/G-Prog Sword/G-Positron Sword, G-Bolt Pistol/G-Positron Pistol/G-Combat Shield, G-Combat Knife, IG Mk3 Power Armour with Jump Pack, Grenades (2 Frag, 2 Blind, 2 Flashbang)

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FCB Defesa Battle Apostle

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CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
45 45 45 45 45 40 40 40 30
BASIC SKILLS
Athletics+10, Awareness+10, Carouse+10, CL: LN+10, CL: Military+10, CL:Weapons+10, Dodge+10, Intimidate +10, Stealth+10
ADVANCED SKILLS
Acrobatics, Literacy, Operate (Ground Military, Flight Military, Personal), Scholastic Lore (AT Fields)+10, Speak Language (English, Brazilian)
TRAITS
AT Field (8), Iron Guard Mk3 (SB 8, TB 8)
PROFICIENCY TALENTS
Pistol+Basic+Heavy+Melee All
COMBAT TALENTS
Ambidextrous, Arms Master, Favoured Enemy (All), Quick Draw
MELEE TALENTS
Berserk Charge, Blade Dancer, Furious Assault, Swift Attack, Takedown, Unarmed Master
RANGED TALENTS
Assault Shooter, Bolter Drill, Deadeye Shot, Gunslinger, Precision (Basic), Rapid Reload
PHYSICAL TALENTS
Bulging Biceps, Catfall, Drop Trained, Hardy, Iron Jaw, Leap Up, Lightning Reflexes, Rapid Reaction, Sprint, Step Aside, True Grit
POINTMAN TALENTS
Guardian, Sacrifice
MENTAL TALENTS
Foresight
AT FIELD TALENTS
AT Extension, AT Focus, Scan Field, Synchronize Group
SPREAD PATTERNS
Accelerated Territory, Barrier Field, Deflective Field, Layered Field
OFFENSIVE POWERS
Blast, Cross Blast, Repulsion, Rising Cross, Wave
ENHANCEMENT POWERS
AT Funnel, Massive Momentum, Shield
NEUTRALISATION POWERS
Neutralise
UTILITY POWERS
AT Blanket, Float, Inertia, Kinetic Manipulation, Ping, Telepathy
WOUNDS EQUIPMENT
18 G-Bolter, G-Bolt Pistol, G-Force Sword/G-Force Staff, G-Combat Knife, IG Scout Armour/IG Mk3 Power Armour, Grenades (2 Frag, 2 Blind, 2 Flashbang)

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Commanders

Brazilian Army Commander

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CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
35 35 35 35 40 40 40 35 40
SKILLS
Athletics, Awareness+10, Charm, Command+10, Dodge, Intimidate, Literacy, Operate (Ground Military), Scholastic Lore (Tactics)+10, Speak Language (Brazilian)
HORDE LEADER BONUS
General-de-exército (+10 to BS, +10 to WS, +1 to All Damage)
TRAITS
Touched by the Fates (1)
PROFICIENCY TALENTS
Pistol+Basic+Melee All
COMBAT TALENTS
Arms Master, Favoured Enemy (Colombian Military)
MELEE TALENTS
Berserk Charge
RANGED TALENTS
Deadeye Shot, Rapid Reload
PHYSICAL TALENTS
Rapid Reaction
MENTAL TALENTS
Foresight, Unshakeable Faith
INTERPERSONAL TALENTS
Air of Authority, Cold Hearted, Forward you Dogs, Iron Discipline, Peer (Brazil), Radiant Presence
SUPPORT TALENTS
Hunker Down, Marker
OFFENSIVE TACTICS
Coordinate Volleys
DEFENSIVE TACTICS
Defensive Formation, Stiffen Backs
SUPPORT TACTICS
Example to Others, Get Moving
WOUNDS EQUIPMENT
15 Commando Bolter/Masgun/Railgun, Commando Bolt Pistol/Maspistol/Railpistol, Prog Sword, Fed. Light Power Armour, Grenades (2 Frag, 2 Blind, 2 Flashbang)

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FCB Defesa Iron Guard Lieutenant

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CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
50 50 50 50 50 40 40 40 40
BASIC SKILLS
Athletics+10, Awareness+10, Carouse+10, Charm+10, CL: LN+10, CL: Military+10, CL:Weapons+10, Dodge+20, Intimidate +10, Stealth+10
ADVANCED SKILLS
Acrobatics+10, Command+10, Literacy, Operate (Ground Military, Flight Military, Personal), Scholastic Lore (Tactics)+10, Speak Language (English, Brazilian)
HORDE LEADER BONUS
Iron Lieutenant (+1 TB, +10 WP, +10 WS, +10 BS)
TRAITS
Touched by the Fates (1), Iron Guard Mk3 (SB 9, TB 9)
PROFICIENCY TALENTS
Pistol+Basic+Heavy+Melee All
COMBAT TALENTS
Ambidextrous, Armor Master, Arms Master, Favoured Enemy (All), Quick Draw
MELEE TALENTS
Berserk Charge, Blade Dancer, Furious Assault, Swift Attack, Takedown, Unarmed Master
RANGED TALENTS
Assault Shooter, Bolter Drill, Deadeye Shot, Gunslinger, Precision (Basic), Rapid Reload
PHYSICAL TALENTS
Bulging Biceps, Catfall, Drop Trained, Hardy, Iron Jaw, Leap Up, Lightning Reflexes, Rapid Reaction, Renewed Vigour, Sprint, Stalwart Defense, Step Aside, True Grit
MENTAL TALENTS
Foresight
INTERPERSONAL TALENTS
Air of Authority, Cold Hearted, Forward you Dogs, Iron Discipline, Peer (LN), Radiant Presence
SUPPORT TALENTS
Hunker Down, Marker, Mass Marking
OFFENSIVE TACTICS
Butts and Bayonets, Coordinate Volleys
DEFENSIVE TACTICS
Defensive Formation, Fortify, Stiffen Backs
SUPPORT TACTICS
Example to Others, Harbingers of Dread, Get Moving
WOUNDS EQUIPMENT
22 G-Bolter, G-Bolt Pistol, G-Chainaxe/G-Chainsword/G-Positron Sword, G-Combat Knife, IG Scout Armour/IG Mk3A Exemplar Armour, Grenades (2 Frag, 2 Blind, 2 Flashbang)

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