D Titan C Blank Template

Details

Detail Category Entry
Designation: -
Class: D-Titan Commando-Type
Pilot: -

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Characteristics

Characteristic Rating Bonus Upgrades
Weapon Skill +10 - -
Ballistic Skill +0 - -
Strength 40 4 -
Toughness 30 3 -
Agility 50 5 -
Perception +10 - -

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Wounds and Armour

Body Part Hit Locations AP Wounds
Head 1-10 6 10
Right Arm 11-20 8 12
Left Arm 21-30 8 12
Body 31-70 10 16
Right Leg 71-85 8 12
Left Leg 86-100 8 12

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WUP Pool

-

Movement

Ground Speed

AB Half Full Charge Run
5 10 20 30 60

Flight Speed

AB Half Full Charge Run
10 20 40 60 120

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Traits

Name Effect
Ablative Shell The D-Titan is equipped with an ablative shell as standard. Gains the Ablative Carapace upgrade.
Battlesuit Cockpit The D-Titan's cockpit is actually an American-built AC Suit variant. This has multiple effects. If the D-Titan's head is destroyed, the D-Titan does not shut down but rather is treated as blind. It may test Perception once per round to remove blindness penalties against enemies and attacks within 3dm. Furthermore, any Cockpit breaches deal damage to the Battlesuit first, which has TB 8, AP 10 and 20 wounds. Furthermore, the pilot never suffers problems with ejections.
Booster Module The D-Titan is equipped with a Booster Module, giving it the Flight(AB*2) and the Hoverer traits.
Machine The D-Titan is a Machine and thus any body part that is reduced to zero wounds or below is immediately destroyed.
Size: Scrawny The D-Titan-C is size: Scrawny.
Stealth Frame The D-Titan-C is equipped with a state-of-the-art Stealth Frame. The Stealth Frame can be activated as a Half and deactivated as a Free. Whilst active, the field grants a +30 bonus to Concealment and a -30 penalty to WS and BS rolls to hit the user. On any round in which the D-Titan-C attacks, they forfeit the Concealment bonus and the WS/BS penalty against them is reduced to -10. The Stealth Field does not hide a D-Titan-C from AT Ping or Angelic Senses.

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Loadout

Head

Component Slot Component
Sensor Package 1 -

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Body

Component Slot Component
Tertiary Weapons -
Conventional Defense -
Special Defense -
Pilot Computer -
AI -

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Arms

Component Slot Component (Left Arm) Component (Right Arm)
Actuators - -
Shoulders - -
Arms - -
Hands - -

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Legs

Component Slot Component
Actuators -
Legs -

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Upgrades

Structural

Name Effect
- -

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Upgrade Points

SUP

Increase Decrease Reason Total
- - - Bonus -

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Favoured Weapon Loadouts

Favoured Melee Weapons

Name Class Base Damage Real Damage Base Pen Real Pen Special Upgrades WUP Cost
Prog Knife MK III Melee 1d5+3R 1d5+8R 4 4 Hy-Prog, Compact, Fast, Nimble, Offhand - 0 (x2)/2

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Favoured Ranged Weapons

Name Class Range Rate of Fire Base Damage Real Damage Base Pen Real Pen Clip Reload Special Upgrades WUP Cost
Pistol
Eva Pistol MK2 Pistol 30dm S/2/- 1d10+3I 1d10+3I 3 3 10 1Half Custom Ammo, Compact - 0
Mas Pistol MK2 Pistol 50dm S/2/4 1d10+2I 1d10+2I 4 4 24 1Half Compact, Carbine, Maser, Proven (4), Reliable, Variable - 0 (x2)/1
Bolt Pistol MK2 Pistol (Bolt) 30dm S/2/- 1d10+6X 1d10+6X 2 2 8 1Half Tearing, Compact, Special Bolts - 0 (x1)/2

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Common Maptools Codes

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