E D B 2a 6 Akuma

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Details

Detail Category Entry
Designation: E-D(B) 2A-6 "Akuma"
Class: E-Destroyer Barbarossa-Type
Pilot: Musashi Lee Strasbourg

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Characteristics

E-Destroyer Characteristics
Name Value Bonus Upgrade Modifiers
Weapon Skill 35 3 -
Ballistic Skill 85 8 TSMS -
Strength 30 3 -
Toughness 30 3 -
Agility 35 3 Devastator Frame (-10)
Perception 50 5 SLS -

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Body Parts

Body Parts
Body Part Hit Locations AP Wounds
Head 1 – 10 11 13
Right Arm 11 – 20 11 17
Left Arm 21 – 30 11 17
Body 31 – 50 13 21
Right Leg 71 – 85 11 17
Left Leg 86 – 100 11 17

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Movement Speed

Movement Speed
Movement Type Half Move Full Move Charge Run
Normal 8 16 24 48
Normal (Flight) 16 32 48 96
Strategic 2 4 6 8
Strategic (Flight) 4 8 12 16

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Traits

Trait Effect
Ablative Shell The E-Destroyer is equipped with an ablative shell as standard. Gains the Ablative Carapace upgrade.
Battlesuit Cockpit The E-Destroyer's cockpit is actually a Lightning AC Suit. This has multiple effects. If the E-Destroyer's head is destroyed, the E-Destroyer does not shut down but rather is treated as blind. It may test Perception once per round to remove blindness penalties against enemies and attacks within 3dm. Furthermore, any Cockpit breach damage is halved. Finally, the pilot never suffers problems with ejections.
Aerial Balancer Flight System You gain a +10 to dodge and the Hoverer trait. You no longer expend a Reaction in order to fly. However, if you take Critical Damage to the body, this upgrade ceases to function. This system may also be targeted by a Called Shot (-20 penalty), where it is treated as having 12 wounds and your body's AP, -2.
Machine The E-Destroyer is a Machine, rendering it susceptible to EMP attacks and the like, but immune to toxic-based or similar attacks. It uses the Machine Critical Damage table.
Devastator Frame The Barbarossa gains a Devastator Frame, a free upgrade which takes up both shoulder slots. The Devastator Frame allows for two Heavy Weapons which do not possess the Mounted quality to be equipped to the Barbarossa's shoulders, each weapon taking up one shoulder. If both weapons are of the same type, then the weapons are merged into a single weapon with the same qualities as both, but doubling ammo and possessing the Twin-Linked quality. If an arm is lost, the weapon attached to that shoulder is also lost (merged weapons halve remaining ammo and lose the Twin-Linked quality). Equipping the Devastator Frame reduces your Agility by -10.
Non-Stake Compliant Most E-Destroyers possess Stake Gauntlets as standard. Not the Barbarossa, though. Furthermore, it may not equip any upgrades that are noted as replacing Stake Gauntlets.

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Loadout

Advancements

Advancements
Advancement Level
Agility 0
Durability 3
Strength 0

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Head

Head
Component Slot Component
Sensor Package 1 Scope Lock Array

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Body

Body
Component Slot Component
Tertiary Weapons Mega Vulcan Cannons
Conventional Defense -
Esoteric Defense -
Pilot Computer Advanced System
AI Basic Thruster AI

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Arms

Body
Component Slot Component (Left Arm) Component (Right Arm)
Actuators -
Shoulders Devastator Frame Devastator Frame
Arms Dock (A) Dock (A)
Hands - -

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Legs

Legs
Component Slot Component
Actuators -
Legs Auto-Stabilisers

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Upgrades

Structural

UPGRADES
Name Effect
Advancements
Durability 3 +3 AP, +3 Wounds
Head
Scope Lock Array +5 Perception, sacrifice Full Aim Bonus to remove all BS penalties
Body
Devastator Frame The Barbarossa gains a Devastator Frame, a free upgrade which takes up both shoulder slots. The Devastator Frame allows for two Heavy Weapons which do not possess the Mounted quality to be equipped to the Barbarossa's shoulders, each weapon taking up one shoulder. If both weapons are of the same type, then the weapons are merged into a single weapon with the same qualities as both, but doubling ammo and possessing the Twin-Linked quality. If an arm is lost, the weapon attached to that shoulder is also lost (merged weapons halve remaining ammo and lose the Twin-Linked quality). Equipping the Devastator Frame reduces your Agility by -10.
Mega Vulcan Cannons Gives the Titan a 2d5+2I attack with range 10dm and -/-/10 RoF. Can by fired as a free action, can be fired in melee, has the Storm quality and has effectively unlimited ammunition. Does not Fury.
Titan Sniper Module System +10 BS
Arms
Dock (A)*2 Holds 1 pistol/Compact weapon or two clips of ammo
Dock (Arm)*2 Holds 1 pistol/Compact weapon or two clips of ammo. Attached to arm.
Dock (B)*2 Holds either a 1-handed Melee weapon or a Basic ranged weapon.
Legs
Auto-Stabilisers You gain the Auto-Stabilised trait.

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Upgrade Points

SUP HISTORY
Increase Decrease Reason Total
1 0 Sniper Start 1
12 0 Sniper Class 13
0 1 Scope Lock Array 12
0 1 Titan Sniper System 11
0 0 Dock (Arm)*2 11
0 4 Auto-Stabilisers 7
0 6 Durability 3 1

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Weapons

Favoured Weapons

Melee Weapons

Name Class Base Damage Real Damage Base Pen Real Pen Special Upgrades WUP Cost
Prog Sabre Me-Prog 1d10+3R 1d10+6R 4 4 Balanced, Compact, Hy-Prog, Proven (2) - 2 WUP/Free

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Ranged Weapons

Name Class Range RoF Base Damage Real Damage Base Pen Real Pen Clip Reload Special Upgrades WUP Cost
- - - - - - - - - - - - -

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Commissioned Weapons

Melee Weapons

Name Class Base Damage Real Damage Base Pen Real Pen Special Upgrades WUP Cost
- - - - - - - - -

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Ranged Weapons

Name Class Range RoF Base Damage Real Damage Base Pen Real Pen Clip Reload Special Upgrades WUP Cost
Basic
Crackerjack (Stalker Bolter) Bolt 180dm S/-/- 1d10+7X 1d10+11X 6 6 12 Half Accurate, Tearing, Special Bolts Dam Up, Pen Up, Clip Up, IV Bolts Free
Iron Vengeance Bolt 90dm S/-/- 1d10+7X 1d10+11X 10 10 3 Half Accurate, Felling (2), Tearing - -
Heavy
Straight Flush (Burst Cannons) Pulse 130dm S/6/11 1d10+7E 1d10+11E 4 4 100 Full Devastating (3), Disruptive (1), Inaccurate, Overheats, Unreliable Dam Up, Pen Up, Cooling System, Overcharge Module Free
Royal Flush (Burst Cannons*2) Pulse 130dm S/6/11 1d10+9E 1d10+13E 4 4 200 2Full Devastating (3), Disruptive (1), Inaccurate, Overheats, Twin-Linked, Unreliable Dam Up, Pen Up, Cooling System, Overcharge Module Free
Wild Card (Pulse Railcannon) Pulse 200dm S/-/- 2d10+8E 2d10+12E 10 10 4 Full Accurate, Disruptive (5), Overheats, Unreliable, -10 to hit Dam Up, Pen Up, Cooling System, Overcharge Module Free
Trump Card (Pulse Railcannon*2) Pulse 200dm S/-/- 2d10+8E 2d10+12E 10 10 4 2Full Accurate, Disruptive (5), Twin-Linked, Overheats, Unreliable, -10 to hit Dam Up, Pen Up, Cooling System, Overcharge Module Free

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