E D B 2a 6 Akuma
Table of Contents
Details
Detail Category | Entry |
---|---|
Designation: | E-D(B) 2A-6 "Akuma" |
Class: | E-Destroyer Barbarossa-Type |
Pilot: | Musashi Lee Strasbourg |
Characteristics
E-Destroyer Characteristics | ||||
---|---|---|---|---|
Name | Value | Bonus | Upgrade | Modifiers |
Weapon Skill | 35 | 3 | - | |
Ballistic Skill | 85 | 8 | TSMS | - |
Strength | 30 | 3 | - | |
Toughness | 30 | 3 | - | |
Agility | 35 | 3 | Devastator Frame (-10) | |
Perception | 50 | 5 | SLS | - |
Body Parts
Body Parts | |||
---|---|---|---|
Body Part | Hit Locations | AP | Wounds |
Head | 1 – 10 | 11 | 13 |
Right Arm | 11 – 20 | 11 | 17 |
Left Arm | 21 – 30 | 11 | 17 |
Body | 31 – 50 | 13 | 21 |
Right Leg | 71 – 85 | 11 | 17 |
Left Leg | 86 – 100 | 11 | 17 |
Movement Speed
Movement Speed | ||||
---|---|---|---|---|
Movement Type | Half Move | Full Move | Charge | Run |
Normal | 8 | 16 | 24 | 48 |
Normal (Flight) | 16 | 32 | 48 | 96 |
Strategic | 2 | 4 | 6 | 8 |
Strategic (Flight) | 4 | 8 | 12 | 16 |
Traits
Trait | Effect |
---|---|
Ablative Shell | The E-Destroyer is equipped with an ablative shell as standard. Gains the Ablative Carapace upgrade. |
Battlesuit Cockpit | The E-Destroyer's cockpit is actually a Lightning AC Suit. This has multiple effects. If the E-Destroyer's head is destroyed, the E-Destroyer does not shut down but rather is treated as blind. It may test Perception once per round to remove blindness penalties against enemies and attacks within 3dm. Furthermore, any Cockpit breach damage is halved. Finally, the pilot never suffers problems with ejections. |
Aerial Balancer Flight System | You gain a +10 to dodge and the Hoverer trait. You no longer expend a Reaction in order to fly. However, if you take Critical Damage to the body, this upgrade ceases to function. This system may also be targeted by a Called Shot (-20 penalty), where it is treated as having 12 wounds and your body's AP, -2. |
Machine | The E-Destroyer is a Machine, rendering it susceptible to EMP attacks and the like, but immune to toxic-based or similar attacks. It uses the Machine Critical Damage table. |
Devastator Frame | The Barbarossa gains a Devastator Frame, a free upgrade which takes up both shoulder slots. The Devastator Frame allows for two Heavy Weapons which do not possess the Mounted quality to be equipped to the Barbarossa's shoulders, each weapon taking up one shoulder. If both weapons are of the same type, then the weapons are merged into a single weapon with the same qualities as both, but doubling ammo and possessing the Twin-Linked quality. If an arm is lost, the weapon attached to that shoulder is also lost (merged weapons halve remaining ammo and lose the Twin-Linked quality). Equipping the Devastator Frame reduces your Agility by -10. |
Non-Stake Compliant | Most E-Destroyers possess Stake Gauntlets as standard. Not the Barbarossa, though. Furthermore, it may not equip any upgrades that are noted as replacing Stake Gauntlets. |
Loadout
Advancements
Advancements | |
---|---|
Advancement | Level |
Agility | 0 |
Durability | 3 |
Strength | 0 |
Head
Head | |
---|---|
Component Slot | Component |
Sensor Package 1 | Scope Lock Array |
Body
Body | |
---|---|
Component Slot | Component |
Tertiary Weapons | Mega Vulcan Cannons |
Conventional Defense | - |
Esoteric Defense | - |
Pilot Computer | Advanced System |
AI | Basic Thruster AI |
Arms
Body | ||
---|---|---|
Component Slot | Component (Left Arm) | Component (Right Arm) |
Actuators | - | |
Shoulders | Devastator Frame | Devastator Frame |
Arms | Dock (A) | Dock (A) |
Hands | - | - |
Legs
Legs | |
---|---|
Component Slot | Component |
Actuators | - |
Legs | Auto-Stabilisers |
Upgrades
Structural
UPGRADES | |
---|---|
Name | Effect |
Advancements | |
Durability 3 | +3 AP, +3 Wounds |
Head | |
Scope Lock Array | +5 Perception, sacrifice Full Aim Bonus to remove all BS penalties |
Body | |
Devastator Frame | The Barbarossa gains a Devastator Frame, a free upgrade which takes up both shoulder slots. The Devastator Frame allows for two Heavy Weapons which do not possess the Mounted quality to be equipped to the Barbarossa's shoulders, each weapon taking up one shoulder. If both weapons are of the same type, then the weapons are merged into a single weapon with the same qualities as both, but doubling ammo and possessing the Twin-Linked quality. If an arm is lost, the weapon attached to that shoulder is also lost (merged weapons halve remaining ammo and lose the Twin-Linked quality). Equipping the Devastator Frame reduces your Agility by -10. |
Mega Vulcan Cannons | Gives the Titan a 2d5+2I attack with range 10dm and -/-/10 RoF. Can by fired as a free action, can be fired in melee, has the Storm quality and has effectively unlimited ammunition. Does not Fury. |
Titan Sniper Module System | +10 BS |
Arms | |
Dock (A)*2 | Holds 1 pistol/Compact weapon or two clips of ammo |
Dock (Arm)*2 | Holds 1 pistol/Compact weapon or two clips of ammo. Attached to arm. |
Dock (B)*2 | Holds either a 1-handed Melee weapon or a Basic ranged weapon. |
Legs | |
Auto-Stabilisers | You gain the Auto-Stabilised trait. |
Upgrade Points
SUP HISTORY | |||
---|---|---|---|
Increase | Decrease | Reason | Total |
1 | 0 | Sniper Start | 1 |
12 | 0 | Sniper Class | 13 |
0 | 1 | Scope Lock Array | 12 |
0 | 1 | Titan Sniper System | 11 |
0 | 0 | Dock (Arm)*2 | 11 |
0 | 4 | Auto-Stabilisers | 7 |
0 | 6 | Durability 3 | 1 |
Weapons
Favoured Weapons
Melee Weapons
Name | Class | Base Damage | Real Damage | Base Pen | Real Pen | Special | Upgrades | WUP Cost |
---|---|---|---|---|---|---|---|---|
Prog Sabre | Me-Prog | 1d10+3R | 1d10+6R | 4 | 4 | Balanced, Compact, Hy-Prog, Proven (2) | - | 2 WUP/Free |
Ranged Weapons
Name | Class | Range | RoF | Base Damage | Real Damage | Base Pen | Real Pen | Clip | Reload | Special | Upgrades | WUP Cost |
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - | - |
Commissioned Weapons
Melee Weapons
Name | Class | Base Damage | Real Damage | Base Pen | Real Pen | Special | Upgrades | WUP Cost |
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - |
Ranged Weapons
Name | Class | Range | RoF | Base Damage | Real Damage | Base Pen | Real Pen | Clip | Reload | Special | Upgrades | WUP Cost | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | |||||||||||||
Crackerjack (Stalker Bolter) | Bolt | 180dm | S/-/- | 1d10+7X | 1d10+11X | 6 | 6 | 12 | Half | Accurate, Tearing, Special Bolts | Dam Up, Pen Up, Clip Up, IV Bolts | Free | |
Iron Vengeance | Bolt | 90dm | S/-/- | 1d10+7X | 1d10+11X | 10 | 10 | 3 | Half | Accurate, Felling (2), Tearing | - | - | |
Heavy | |||||||||||||
Straight Flush (Burst Cannons) | Pulse | 130dm | S/6/11 | 1d10+7E | 1d10+11E | 4 | 4 | 100 | Full | Devastating (3), Disruptive (1), Inaccurate, Overheats, Unreliable | Dam Up, Pen Up, Cooling System, Overcharge Module | Free | |
Royal Flush (Burst Cannons*2) | Pulse | 130dm | S/6/11 | 1d10+9E | 1d10+13E | 4 | 4 | 200 | 2Full | Devastating (3), Disruptive (1), Inaccurate, Overheats, Twin-Linked, Unreliable | Dam Up, Pen Up, Cooling System, Overcharge Module | Free | |
Wild Card (Pulse Railcannon) | Pulse | 200dm | S/-/- | 2d10+8E | 2d10+12E | 10 | 10 | 4 | Full | Accurate, Disruptive (5), Overheats, Unreliable, -10 to hit | Dam Up, Pen Up, Cooling System, Overcharge Module | Free | |
Trump Card (Pulse Railcannon*2) | Pulse | 200dm | S/-/- | 2d10+8E | 2d10+12E | 10 | 10 | 4 | 2Full | Accurate, Disruptive (5), Twin-Linked, Overheats, Unreliable, -10 to hit | Dam Up, Pen Up, Cooling System, Overcharge Module | Free |
page revision: 3, last edited: 08 May 2015 09:09