Equipment Tables

Weapons

Table One: Simple Melee Weapons

Name Class Range Damage Pen Special Weight Cost Availability
Battle Axe Melee - 1d10+2R 1 Tearing, Unbalanced 4kg 30 Average
Club/Mace Melee - 1d10+1I 0 Smashing 2kg 10 Abundant
Flail Melee - 1d10+3I 0 Flexible 4kg 30 Average
Great Axe Melee - 2d10+2R 2 Tearing, Unwieldy 7kg 110 Scarce
Great Hammer Melee - 2d10+2I 0 Smashing, Unwieldy 8kg 110 Scarce
Hammer Melee - 1d10+2I 0 Smashing, Unbalanced 4kg 15 Common
Knife Melee, Thrown -/3m 1d5R 0 - 0.5kg 5 Abundant
Throwing Knife Melee, Thrown -/5m 1d5R 0 - 0.5kg 5 Plentiful
Scythe+ Melee - 1d10+2R 0 Tearing 3kg 15 Abundant
Spear+ Melee 2m 1d10+1R 1 - 3kg 20 Common
Staff+ Melee 2m 1d10+1I 0 Balanced 3kg 10 Plentiful

Weapons marked as + require two hands to wield.

Table Two: Swords

Name Class Range Damage Pen Special Weight Cost Availability
Long Sword Melee - 1d10+3R 1 Balanced 3kg 30 Common
Parrying Dagger Melee - 1d5R 0 Defensive, Light 0.5kg 10 Common
Rapier Melee - 1d10+2R 2 Balanced 1.5kg 25 Common
Short Sword Melee - 1d10+1R 1 Balanced, Light 1kg 15 Common
Two-Handed Sword+ Melee - 2d10+2R 3 Unbalanced 7kg 120 Scarce

Weapons marked as + require two hands to wield.

Table Three: Polearms

Name Class Range Damage Pen Special Weight Cost Availability
Halberd+ Melee 2m 1d10+2R 1 Tearing, Unbalanced, Pike 4kg 30 Scarce
Javelin Melee, Thrown -/10m 1d10+1R 1 - 3kg 20 Average
Pike+ Melee 3m 1d10+2R 2 Unwieldy, Pike 4kg 35 Scarce
Lance Melee - 1d10+2R 2 Unwieldy, Mounted 5kg 50 Scarce

Weapons marked as + require two hands to wield.

Table Four: Simple Ranged Weapons

Name Class Range Damage Pen Reload Time Special Weight Cost Availability
Arbalest Basic 50m 1d10+4R 4 2Full Tearing 7kg 100 Scarce
Arquebus Basic 50m 1d10+3 3 4Full Tearing, Unreliable, Inaccurate 4kg 150 Average
Heavy Crossbow Basic 40m 1d10+3R 2 2Full - 5kg 80 Average
Light Crossbow Basic 30m 1d10+2R 1 2Full - 3kg 30 Common
Musket Basic 60m 1d10+5 4 4Full Tearing, Unreliable, Inaccurate 5kg 180 Rare
Sling Thrown 15m 1d10I 0 Full Smashing 0.5kg 5 Abundant

Table Five: Bows

Name Class Range Damage Pen Reload Time Special Weight Cost Availability
Composite Bow Basic 50m 1d10+2R 0 Half Reliable, Accurate 4kg 80 Scarce
Longbow Basic 70m 1d10+3R 0 Half Reliable, Accurate 6kg 150 Rare
Shortbow Basic 30m 1d10+1R 0 Half Reliable, Accurate 2kg 40 Common

Armor

Table One: Body(+) Armor

Armour Type Location(s) Covered AP Weight Cost Availability
Quilted Gambeson Body, Arms 2 4kg 25 Common
Brigandine Body 3 5kg 50 Average
Chainmail Shirt Body, Arms 4 15kg 100 Scarce
Breastplate Body 5 9kg 200 Average
Platemail Harness Body, Arms, Legs 6 800 30kg Scarce

Table Two: Arm Armor

Armour Type Location(s) Covered AP Weight Cost Availability
Vambrace Arms 5 9kg 100 Average
Arm Plate Set Arms 6 10kg 150 Scarce

Table Three: Leg Armor

Armour Type Location(s) Covered AP Weight Cost Availability
Chain Hose Legs 4 3kg 50 Scarce
Half Plate Greaves Legs 5 8kg 100 Average
Full Plate Greaves Legs 6 10kg 150 Scarce
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