Kit Explanation
Kits are like miniature classes that any character may take. Each Kit is a collection of talents, typically no less than 5 and no more than 8. The talents are divided across three tiers, with Tier 1 having the weakest talents and Tier 3 having the most powerful. When you declare a Kit, you may purchase the talents within, spending XP and adding them to your sheet as you would your normal class talents. They are permanently added to your character.
Any person may declare for any Kit. However, once you have declared for a Kit, you must stay with that Kit until you have cleared a single Tier's worth of Talents. Note that the Tier you clear must have been a tier from which you purchased at least one talent- you can't swap out of a Kit just because you already owned all of the Talents in Tier 1 before taking it. Once you have accomplished this, you may change to another Kit. If you return to a half-completed Kit, you must clear another Tier's worth before you can swap again.
Kit Tiers and Prerequisites
Kits are divided into three tiers, with each tier having at least one talent. The tier on which a talent sits determines the prerequisites needed for that talent, as well as the XP cost.
Every Tier has a Tier Prerequisite, usually a Characteristic or a skill. You may not buy talents from a Tier unless you meet this Prerequisite. Prerequisite demands typically increase with every Tier. You may access Tier 1 right away. However, the Tier 2 and Tier 3 talents possess Talent Prerequisites as well. On the Kit sheets, these Prerequisites are designated by a coloured asterisk- you must possess every lower-tier Talent with the matching coloured asterisk before you may purchase the talent.
Example | ||||
---|---|---|---|---|
Tier 1 | ||||
Prerequisites: | Fellowship 30 | |||
T1A * | T1b * | T1C | T1D * | T1E * |
Tier 2 | ||||
Prerequisites: | Fellowship 40 | |||
T2A * | - | T2B * | ||
Tier 3 | ||||
Prerequisites: | Fellowship 45 | |||
T3A ** |
Tier Costs
Tier 1 Talents cost 100 XP each.
Tier 2 Talents cost 200 XP each.
Tier 3 Talents cost 400 XP each.
Kits
Close Combat Kits
Assassin
Assassin | ||||
---|---|---|---|---|
Specialises in precision-based melee combat. | XP Total: | 1400 | ||
Tier 1 | ||||
Prerequisites: | Agility 35, WS 35 | |||
Blind Fighting * | Street Fighting * | - | Double Team * | Precision (Melee) * |
Tier 2 | ||||
Prerequisites: | Agility 40, WS 40 | |||
Crippling Strike * | Sure Strike * | Precise Blow * | ||
Tier 3 | ||||
Prerequisites: | Agility 45, WS 45 | |||
Crushing Blow ** |
Brawler
Brawler | ||||
---|---|---|---|---|
Specialises in unarmed combat and CQC maneuvers. | XP Total: | 1600 | ||
Tier 1 | ||||
Prerequisites: | WS 35 | |||
Takedown * | Maneuver Mastery * | Unarmed Warrior * | Street Fighting * | |
Tier 2 | ||||
Prerequisites: | WS 40 | |||
Vice Grip * | - | Makeshift Murder * | ||
Tier 3 | ||||
Prerequisites: | WS 45 | |||
Gravity Kick ** | - | Unarmed Master ** |
Brute
Brute | ||||
---|---|---|---|---|
Specialises in risky brute force attacks. | XP Total: | 1500 | ||
Tier 1 | ||||
Prerequisites: | WS 35 | |||
Berserk Charge * | Frenzy | Furious Assault * | ||
Tier 2 | ||||
Prerequisites: | WS 40 | |||
Brutality * | - | Street Fighting * | ||
Tier 3 | ||||
Prerequisites: | WS 45 | |||
Heroic Assault ** | - | Crushing Blow ** |
Fencer
Fencer | ||||
---|---|---|---|---|
Specialises in defensive close combat. | XP Total: | 1400 | ||
Tier 1 | ||||
Prerequisites: | WS 30, Parry | |||
Blind Fighting * | Disarm * | - | Quick Draw * | Talented (Parry) * |
Tier 2 | ||||
Prerequisites: | WS 40, Parry+10 | |||
Advanced Disarm * | Counter Attack * | Combat Master * | ||
Tier 3 | ||||
Prerequisites: | WS 45, Parry+20 | |||
Wall of Steel ** |
Fighter
Fighter | ||||
---|---|---|---|---|
Grants core melee talents. | XP Total: | 1600 | ||
Tier 1 | ||||
Prerequisites: | WS 35 | |||
Takedown * | Furious Assault * | - | Berserk Charge * | Melee Specialisation * |
Tier 2 | ||||
Prerequisites: | WS 40 | |||
Blademaster * | - | Swift Attack * | ||
Tier 3 | ||||
Prerequisites: | WS 45 | |||
Lightning Attack ** | Whirlwind of Death ** |
Guard
Guard | ||||
---|---|---|---|---|
Based around team tactics and group support. | XP Total: | 1,700 | ||
Tier 1 | ||||
Prerequisites: | WS 35, Parry | |||
Halt Advance * | Maneuver Mastery * | Takedown * | ||
Tier 2 | ||||
Prerequisites: | WS 40, Parry | |||
Guardian * | Sacrifice * | Double Team * | ||
Tier 3 | ||||
Prerequisites: | WS 45, Parry | |||
Shield Specialist ** | - | Intervention ** |
Ranged Combat Kits
Artillerist
Artillerist | ||||
---|---|---|---|---|
For Heavy Weapons. | XP Total: | 1900 | ||
Tier 1 | ||||
Prerequisites: | BS 35, Str 30 | |||
Bulging Biceps * | Barrage * | Rapid Reload | Heavy Specialisation (Any) * | Precision (Heavy) * |
Tier 2 | ||||
Prerequisites: | BS 40, Str 30 | |||
Gun Drill (Any) * | Overcharge * | Assault Shooter * | ||
Tier 3 | ||||
Prerequisites: | BS 45, Str 30 | |||
Stable Shooter ** | - | Mighty Shot ** |
Gunslinger
Gunslinger | ||||
---|---|---|---|---|
Specialises in akimbo pistols and CQC running gunplay. | XP Total: | 1400 | ||
Tier 1 | ||||
Prerequisites: | BS 35, Agility 30 | |||
Two Weapon Wielder (Ranged) * | Hip Shooting * | - | Pistol Specialisation (Any) * | Precision (Pistol) * |
Tier 2 | ||||
Prerequisites: | BS 40, Agility 35 | |||
Independent Targeting * | Gunslinger * | - | CQC Gunplay * | |
Tier 3 | ||||
Prerequisites: | BS 45, Agility 40 | |||
Dual Shot ** |
Ranger
Ranger | ||||
---|---|---|---|---|
Specialises in ranged support/specialist combat. | XP Total: | 1700 | ||
Tier 1 | ||||
Prerequisites: | BS 35 | |||
Covering Fire * | Heavy Suppression * | Cleanse and Purify | Maser Overload * | Obscuring Barrage * |
Tier 2 | ||||
Prerequisites: | BS 40 | |||
Marker * | - | Positron Burrow * | ||
Tier 3 | ||||
Prerequisites: | BS 45 | |||
Mass Marking ** | - | Shell Shock ** |
Shocktrooper
Shocktrooper | ||||
---|---|---|---|---|
Specialises in auto fire and assault. | XP Total: | 1700 | ||
Tier 1 | ||||
Prerequisites: | BS 35 | |||
Heavy Suppression * | Covering Fire * | Rapid Reload | Barrage * | Gun Drill (Any) * |
Tier 2 | ||||
Prerequisites: | BS 40 | |||
Flush Out * | - | Assault Shooter * | ||
Tier 3 | ||||
Prerequisites: | BS 45 | |||
Storm of Iron ** | - | Stable Shooter ** |
Sniper
Sniper | ||||
---|---|---|---|---|
Specialises in long range, single-shot combat. | XP Total: | 1600 | ||
Tier 1 | ||||
Prerequisites: | BS 35, Per 35 | |||
Crack Shot * | Deadeye Shot * | - | Marksman * | Precision (Basic) * |
Tier 2 | ||||
Prerequisites: | BS 40, Per 40 | |||
Sharpshooter * | - | Target Selection * | ||
Tier 3 | ||||
Prerequisites: | BS 45, Per 45 | |||
Eye of Vengeance ** | - | Mighty Shot ** |
Leadership Kits
Sergeant
Sergeant | ||||
---|---|---|---|---|
Specialises in small-unit combat and morale leadership. | XP Total: | 1,700 | ||
Tier 1 | ||||
Prerequisites: | Fellowship 35, Command | |||
Hunker Down * | Galvanizing Presence * | Iron Discipline * | Radiant Presence * | Talented (Command) * |
Tier 2 | ||||
Prerequisites: | Fellowship 40, Command+10 | |||
Soak Fire * | Air of Authority * | Forward, you Dogs * | Inspirational * | |
Tier 3 | ||||
Prerequisites: | Fellowship 45, Command+20 | |||
Into the Jaws of Hell ** |
Strategist
Strategist | ||||
---|---|---|---|---|
Specialises in large-scale unit support and coordination. | XP Total: | 1900 | ||
Tier 1 | ||||
Prerequisites: | Intelligence 35, Scholastic Lore (Tactics) | |||
Brilliance * | Combat Formation * | Favoured Tactics | Foresight * | Talented (SL: Tactics) * |
Tier 2 | ||||
Prerequisites: | Intelligence 40, Scholastic Lore (Tactics)+10 | |||
Battlefield Commander * | Great Leader ** | Just as Planned * | ||
Tier 3 | ||||
Prerequisites: | Intelligence 45, Scholastic Lore (Tactics)+20 | |||
Vigilance * | - | Tactical Genius ** |
Physical Kits
Acrobat
Name | ||||
---|---|---|---|---|
Focuses on movement-based physical talents. | XP Total: | 2,000 | ||
Tier 1 | ||||
Prerequisites: | Agility 35, Acrobatics and Athletics | |||
Leap Up * | Talented (Acrobatics) * | - | Talented (Athletics) * | Sprint * |
Tier 2 | ||||
Prerequisites: | Agility 40, Acrobatics+10 or Athletics+10 | |||
Catfall * | Lightning Reflexes * | - | Rapid Reaction * | Hard Target * |
Tier 3 | ||||
Prerequisites: | Agility 45, Acrobatics+20 or Athletics+20 | |||
Burst of Speed ** | - | Step Aside ** |
Hulk
Name | ||||
---|---|---|---|---|
Tough build with team-protection elements. | XP Total: | 1,700 | ||
Tier 1 | ||||
Prerequisites: | Toughness 35 | |||
Iron Jaw * | Hardy * | - | Talented (Athletics) * | Last Man Standing * |
Tier 2 | ||||
Prerequisites: | Toughness 40, Parry | |||
Guardian * | Armor Master * | Sacrifice * | ||
Tier 3 | ||||
Prerequisites: | Toughness 45, Parry | |||
True Grit ** | - | Renewed Vigour ** |
Infiltrator
Name | ||||
---|---|---|---|---|
Based around stealth. | XP Total: | 1,700 | ||
Tier 1 | ||||
Prerequisites: | Agility 35, Stealth | |||
Muffled Armament * | - | Talented (Stealth) * | ||
Tier 2 | ||||
Prerequisites: | Agility 40, Stealth+10 | |||
Silent Hunter * | Stalking Predator * | Specialist (Stealth) * | ||
Tier 3 | ||||
Prerequisites: | Agility 45, Stealth+20 | |||
Swift Shadow ** | - | Dark Execution ** |
Social Kits
Socialite
Socialite | ||||
---|---|---|---|---|
Focused on contact networks and 'soft' intelligence gathering. | XP Total: | 2,000 | ||
Tier 1 | ||||
Prerequisites: | Fellowship 30, Charm, Inquiry | |||
Peer (Any)*2 * | Talented (Charm) * | Talented (Inquiry) * | Clues from the Crowd * | |
Tier 2 | ||||
Prerequisites: | Fellowship 35, Charm+10, Inquiry+10 | |||
Cold-Hearted * | Beyond Reproach * | Contact*2 * | Networking * | |
Tier 3 | ||||
Prerequisites: | Fellowship 40, Charm+20, Inquiry+20 | |||
Charm Offensive ** | - | Double Agent ** |
Statesman
Statesman | ||||
---|---|---|---|---|
Focused on Social Conflicts and Persuasion. | XP Total: | 2,400 | ||
Tier 1 | ||||
Prerequisites: | Fellowship 30, Charm, Deceive | |||
Inspire Emotion (Any)*2 * | Talented (Charm) * | Talented (Deceive) * | Nerves of Steel * | |
Tier 2 | ||||
Prerequisites: | Fellowship 35, Charm+10, Deceive+10 | |||
Veiled Threats * | Master Orator * | Demagogue * | Cold-Hearted * | |
Tier 3 | ||||
Prerequisites: | Fellowship 40, Charm+20, Deceive+20 | |||
Eloquent ** | Inspirational ** | Air of Authority ** |
Support Kits
Ace
Ace | ||||
---|---|---|---|---|
Operate-based piloting maneuver talents. | XP Total: | 1800 | ||
Tier 1 | ||||
Prerequisites: | Agility 35, Operate | |||
Reduce Profile * | Adept Maneuvering * | Support Training (Operate) | Brace for Impact * | |
Tier 2 | ||||
Prerequisites: | Agility 40, Operate+10 | |||
Aggressive Maneuver * | Specialist (Operate) | Rapid Repositioning * | ||
Tier 3 | ||||
Prerequisites: | Agility 45, Operate+20 | |||
Push the Limit ** | - | Hotshot Pilot ** |
Doctor
Doctor | ||||
---|---|---|---|---|
Medicae-based healing talents. | XP Total: | 1900 | ||
Tier 1 | ||||
Prerequisites: | Intelligence 35, Medicae | |||
Master Chirurgeon * | Medic's Eye * | Talented (Medicae) | Relieving Touch * | Snap Out of It * |
Tier 2 | ||||
Prerequisites: | Intelligence 40, Medicae+10 | |||
Critical Aid * | Specialist (Medicae) | Back Into It * | ||
Tier 3 | ||||
Prerequisites: | Intelligence 45, Medicae+20 | |||
Healing Hands ** | - | Hasty Aid ** |
Engineer
Engineer | ||||
---|---|---|---|---|
Tech-Use based augment and repair talents. | XP Total: | 1800 | ||
Tier 1 | ||||
Prerequisites: | Intelligence 35, Tech-Use | |||
Percussive Maintenance * | Careful that's Dangerous * | Talented (Tech-Use) | Applied Engineering * | |
Tier 2 | ||||
Prerequisites: | Intelligence 40, Tech-Use+10 | |||
Jury-Rig * | Specialist (Tech-Use) | Temporary Reinforcement * | ||
Tier 3 | ||||
Prerequisites: | Intelligence 45, Tech-Use+20 | |||
Master Engineer ** | - | Overclocking ** |
Sapper
Sapper | ||||
---|---|---|---|---|
Demolition-based explosives handling talents. | XP Total: | 1800 | ||
Tier 1 | ||||
Prerequisites: | Intelligence 35, Demolitions | |||
Careful Work * | Talented (Demolitions) | Maximum Effect * | ||
Tier 2 | ||||
Prerequisites: | Intelligence 40, Demolitions+10 | |||
Tamper Trap * | Specialist (Demolitions) | Fireproof Hands * | ||
Tier 3 | ||||
Prerequisites: | Intelligence 45, Demolitions+20 | |||
Demolitions Expert ** | - | Hit the Deck ** |