Angel Type
Order: Warrior
Choir: Guardian
Body: Humanoid
Size: Average

Characteristics (Normal)

WS BS Strength Toughness Agility Intelligence Perception Willpower Fellowship LS
75 60 40 50 40 30 30 30 30 150

Body Parts

Name Hit Chance AP Wounds
Head 1-10 6 15
Right Arms 11-20 6 18
Left Arms 21-30 6 18
Body 31-70 8 28
Right Leg 71-85 6 18
Left Leg 86-100 6 18

Movement (Hover)

AB Half Full Charge Run
4 8 16 24 48

Melee Talents

Crushing Blow Add half of WSB to melee damage
Precision (Fast) Enemies take -20 to dodge melee attack
Takedown No penalty to Stun action


Name Effect
Angelic Senses (50) Detect everything within 50dm/5km
LS Bonus +10 Bonus to all Skill Tests
LS Rerolls May reroll 3 tests per combat
LS Unnatural Toughness Doubles TB (TB10)
Stuff of Nightmares Ignore Critical Damage results unless they're limb-or-death-dealing

AT Powers

All Spreads
All Offensive
All Utility

Weapons and Natural Attacks

Melee Attacks

Name Class Base Damage Base Pen Special
Sadalsund Arm Ram 1d10+13I 5 Tearing, Pneumatic
Sadalmelech Whip 1d10+10E 5 Absorbing, Flexible
Sadaltager Claw 1d10+8 4 Paralytic Strike

Ranged Attacks

Ekkhysis Lava Attack 20dm S/-/- 1d10+5E 10 Flame, Blast (10), Lava
  • Deals 1d10 damage to the pilot on a critical damage result
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License