Léon Thomas

Table of Contents
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Name: Léon Thomas
Position: Vice-Commander of NERV
Sex: Male
Age: 71 (Born 1947)
Nationality: French
Place of Residence: Paris-2 Geofront

Physical Details
Hair colour: Black-grey
Eye colour: Blue
Height: 6'1" (185.4cm)
Build: Solid

Personal Details
"The Evangelion is a weapon of mass destruction, surpassing every weapon ever made by mankind. That 15 year old children are required to pilot it is a cruel cosmic joke."

Vice-Commander Léon Thomas, better known amongst NERV as 'The Warhorse', is no stranger to war or conflict. Before he served NERV and its predecessor, Gehirn, he used to serve in the French military, even before Second Impact- he was a general during the last years of the Cold War, for example.

VC Thomas is, as a result of his long service and experience, a highly skilled and orderly leader- but he's also undeniably set in his ways. His way of thinking has changed little since the 1980s- his idealistic, ideological attitude often acts as a point of conflict between him and Commander Fontaine. Nevertheless, it also has a somewhat grounding effect on her actions as well.

Unfortunately, part of that way of thinking also includes a general aversion to weapons of mass destruction, as well as an intense aversion to using children as warriors. Thomas is unable to see the pilots as soldiers in their own right- he still sees them as children. For that reason, he tends to treat them as civilians- someone to protect and keep safe, but perhaps underestimating their own talents and abilities.

CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
50 55 45 60 50 60 40 55 55
BASIC SKILLS
Athletics+20, Awareness+20, Charm, Command+20, Deceive+10, Dodge+20, Intimidate+20, Scrutiny+20
ADVANCED SKILLS
Scholastic Lore (Tactics+20, War+20), Speak Language (English, French, Dutch), Operate (Land Civilian, Land Military+20)
TRAITS
Touched by the Fates (3)
HORDE LEADER BONUS
Pillar of France (+10 to hit and +1 damage. Gains the Overwhelming (+2), Fighting Withdrawal and Fire Drill (+2) traits.)
PROFICIENCY TALENTS
Melee (General, Prog), Basic (Bolt, General, Positron), Pistol (Bolt, General)
COMBAT TALENTS
Armour Master, Arms Master
MELEE TALENTS
Berserk Charge, Furious Assault, Swift Attack, Unarmed Master
RANGED TALENTS
Rapid Reload, Crack Shot, Heavy Suppression, Hip Shooting, Marksman, Sharpshooter
PHYSICAL TALENTS
Hard Target, Leap Up, True Grit, Quick Draw
MENTAL TALENTS
Fearless, Resistance (Fear), Unshakeable Faith
INTERPERSONAL TALENTS
Air of Authority, Forward you Dogs, Galvanizing Presence, Into the Jaws of Hell, Iron Discipline, Master Orator
SUPPORT TALENTS
Able Assistant, Low Profile, Lend a Hand, Wingman
OPERATIONS DIRECTOR TALENTS
Precision Targeting, Remote Care
OFFENSIVE TACTICS
Butts and Bayonets, Coordinate Volleys, Offensive Stance
DEFENSIVE TACTICS
Defensive Stance, Fortify, Go to Ground, Hold the Line, Repel Attackers, Sternguard
SUPPORT TACTICS
Example to Others, Harbingers of Dread, Master Tactician, Mobile Stance, Reconaissance
PLOYS
Delaying Tactics, Isolating Tactics
WOUNDS EQUIPMENT
27 1 Bolter, 1 Bolt Pistol, 1 Hyper Axe, 1 Fed Power Heavy Armour, 6 Frags, 3 Aas

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