Management Of The Us Turn 7

Management of the US

Although ravaged by Michael's attack on its industrial centres, the United States is nonetheless embarking on a massive rebuilding and rearmament programme, aided with resources imported or borrowed from France and elsewhere. This undertaking requires competent and efficient management, one capable of ensuring swift progress, little waste and promoting the right people to the correct positions.

Requirements

Personnel Allotments

Minimum Allotments Allowed
One character ('Overseer') with either the Commerce, SL (Management/Administration) Skill.
Maximum Allotments Allowed
One character ('Overseer') with either the Commerce, SL (Management/Administration) Skill.
Two characters ('Aides') with the matching skill of the Overseer.

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Duration

Duration: One Turn
Expires: Never
May Be Undertaken: Unlimited Times

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Test

Overseer makes one Commerce or SL (Management/Administration) test. -40 penalty.
+5 Bonus if the Overseer has both Commerce and SL (Management/Administration.
+5 Bonus if the Overseer has the Logistics talent.
Assistance (normally +10) bonuses from Aides.

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Result Legend

Success: 1 CP.
DoS: 1 CP per 3 Degrees of Success.
Failure: No effect.
DoF: -10 penalty to next Management of the US attempt per 2 DoF.
96-100: -10 penalty to the next Management of the US attempt.

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Outcome

Personnel Allotments

One making the test: Thruster Congress
Aides: None

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Test

Target Value: vs 50.
Roll: Skill Exemplar Fate. 10 DoS.
Total DoS: 12 DoS.

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Result

Basic Success: 1 CP.
DoS Bonus: +4 CP.

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