Rashid S Rebellion

Rashid's Rebellion

In late June 2018, Federation Intelligence reported some good news to Federation Command. The commander of the UN's 3rd North African Army Group, Gabil Ahmad Abd-al-Aziz ibn-Haidar Rashid was expressing a solid interest in defecting- as was his army group. Rashid's decision had been encouraged by Federation agents for some time, and now their work was bearing fruit.

Magistrate Rashid has had a storied life. He was a colonel in the Egyptian Army before Impact who fought against both the Holy Republic of the Western Suez and the Libyan Caliphate. When an anti-UN coup took control of Egypt in 2003, Rashid led a counter-coup to take control of the country. Egypt, however, had been devastated. Geography conspired to save most north African nations, but Egypt was not one of them; the Nile, already plagued with environmental problems, flooded rapidly. The country's breadbasket was unusable. Cities were swamped. Millions died, millions more fled across the sea to Europe, and found homes in Germany, Italy and Scandinavia. Egypt was in dire need of funds on a massive scale if it was to rebuild- funds that the UN were very slow in providing. Dissatisfied with the rate of progress, Rashid would eventually begin working with the Liberated Nations, eventually withdrawing Egypt from the UN and joining the LN in the hope of receiving more funding. And indeed, whilst the LN did pour funding into Egypt, much of it was spent by the LN forces on fortifying the city of Alexandria. When the LN War broke out, UN forces assaulting Alexandria were slaughtered, and the battle turned into a bloodbath. Rashid, however, deeply unhappy with how the LN had spent its funding, and realising he had more bargaining power, offered to defect back to the United Nations, using his forces to remove Alexandria's support. His plan succeeded, the UN won, and LN forces were rapidly pushed out of Egypt. Rashid was now sure that this time, with the UN's major enemy defeated and Egypt having played an important role, that huge sums would soon pour in to help rebuild his country. Flush with success, Rashid returned to the military and turned control of Egypt over to a civilian government.

Unfortunately, the LN war had not been over for six months before calamities piled up. Metatron assaulted Africa, and that holocaust sent millions of refugees streaming into the northern countries; Iron Guard remnants occupied the Aswan Dam and destroyed it before they could be pushed out, causing the greatest flood Egypt had seen in fifty years outside of Impact; and the Federation was formed, plunging the world back into war and erasing any hope of UN funding for Egypt's desperately needed reconstruction.

A very opportune moment has arisen now, with the UN's 2nd Mediterranean Task Force- a powerful battlefleet- moored in Alexandria Harbour for refit and thus unprepared. Furthermore, several army groups have been called away to reinforce UN forces in Algeria. This has left Rashid in command of a third of all forces in Egypt, and these forces are made up of loyal Egyptians who remember him as a hero. If Rashid moves fast, he can take over Fortress Alexandria from the inside, capture the 2nd Task Force, and then, with Federation support, march on Cairo. Apart from knocking out one of the UN states, it would also neutralise a dangerous strategic threat on the Mediterranean and secure a powerful fortress, along with the mighty shipbuilding facilities it houses. It would also allow the Federation to capture the Suez Canal, allowing it to cut off UN shipping in the Mediterranean. This all looks like a once-in-a-lifetime opportunity, too good to be true- because perhaps it is.

Although Rashid's intention to defect seems to be genuine, and he believes his intentions have not been detected, he would have to involve many conspirators for such a plan to be enacted. This means that there's a very high chance of the United Nations knowing that Rashid intends to rebel and call on Federation assistance. If they do indeed know, then any forces we send could be walking into a very dangerous trap.

Turning Points

Turning Points
Secure Alexandria.
Destroy or Rout Enemy Forces.
Protect Rashid's Rebellion.
Secure the West Bank of the Nile (Damanhour, Kafr el-Zayat)
Secure the East Bank of the Nile (El-Senbellawen, Dyarb Negm, Al Qanayat)
Secure the Delta Hub (Kafr el-Shaikh, Tanta, Banta)
Secure Greater Cairo (Cairo, Giza, New Cairo, Zayed City)

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Valid Deployments

The following ODs may be deployed… This many…
Any OD may be deployed. 3
The following Tier 2 Commanders may be deployed… This many…
Any Commander may be deployed. 4
The following Evangelions may be deployed… This many…
Any Evas may be deployed (01, 02, 04, 05, 07, 09, 10, 13, 14, 17, 20). 3
The following Superheavies may be deployed… This many…
Any Superheavies may be deployed. (Already deployed elsewhere: Alexandre/Edgar/Eva/Remy/Pham/Nataniel) 4
The following Starships may be deployed… This many…
Dorian Lachapelle, Liberty Bell 1
The following Air Forces may be deployed… This many…
Any 3
The following Land Forces may be deployed… This many…
None 0
The following Naval Forces may be deployed… This many…
Any 4
The following Superheavy Forces may be deployed… This many…
Any 3

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Local Allies

Rashid's Rebellion
Commander Magistrate Rashid (Magistrate)
H-Stormtrooper%20Campaign.png?raw=1 76th Inf. Division H-Stormtrooper%20Campaign.png?raw=1 77th Inf. Division Vanguard%20Campaign.png?raw=1 7th Special Division Sleip%20campaign.png?raw=1 39th Armored Division campaign%20suits.png?raw=1 26th AC. Division
Type Heavy Stormtroopers Type Heavy Stormtroopers Type Vanguard Commandos Type Sleipnir-I Type Lightning
Mag 100/100 Mag 100/100 Mag 100/100 Mag 100/100 Mag 100/100
Arm 1 Pulse Carbines Arm 1 Pulse Carbines Arm 1 Pulse Carbines Arm 1 HP Cannons Arm 1 AC Prog Swords
Arm 2 Chainswords Arm 2 Chainswords Arm 2 Chainswords Arm 2 Burst Cannons Arm 2 Burst Cannons
Arm 3 - Arm 3 - Arm 3 - Arm 3 - Arm 3 HP Cannons
Arm 4 - Arm 4 - Arm 4 - Arm 4 - Arm 4 AA Missiles
Spec 1 Spotter Spec 1 Sergeant Spec 1 Pathfinder Spec 1 Sergeant Spec 1 Spotter
Spec 2 Burst Cannons Spec 2 Frag Missiles Spec 2 AM Missiles Spec 2 - Spec 2 -
Spec 3 - Spec 3 - Spec 3 - Spec 3 - Spec 3 -

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Force Allocation


Supreme Commander
Minerva%20Linden.png?dl=0 Minerva Linden
Status Fine
Feature Points None
Evangelion Commander
Minerva%20Linden.png?dl=0 Minerva Linden
Status Fine
Cohesion 14
Superheavy Commanders
Command: Wolf Squadron Command: Fox Command: - Command: - Command: -
Sarasvati2.png?dl=0 Sarasvati Alphonse3.png?dl=0 Alphonse Wellesley - - - - - -
Status Fine Status Fine Status - Status - Status -
Cohesion 20 Cohesion 15 Cohesion - Cohesion - Cohesion -
Horde Army Commanders
Command: Liberty Bell Battlegroup Command: Wizard Army Command: HMS Invincible Battlegroup Command: - Command: -
Minerva%20Linden.png?dl=0 Minerva Linden Minerva%20Linden.png?dl=0 Minerva Linden Britcom%20Campaign%20Pog.png?raw=1 British Commander - - - -
Status Fine Status Fine Status Fine Status - Status -

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Ayanami%20Eva%20Tiny%20Pog.png?dl=0 EVA-09-D Ayanami%20Eva%20Tiny%20Pog.png?dl=0 EVA-14 Ayanami%20Eva%20Tiny%20Pog.png?dl=0 EVA-17 - - - -
Status Undamaged Status Undamaged Status Undamaged Status - Status -
Rei2.png?dl=0 Ayanami Rei Ayanami%20Go.png?dl=0 Ayanami Go Ayanami%20Hachi.png?dl=0 Ayanami Hachi - - - -
Class Pointman Class AT Tactician Class Sniper Class - Class -
Status Fine Status Fine Status Fine Status - Status -

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Situation Report

Special Circumstances

Special Circumstances
Limited Data. There is limited data about this situation, and so there will be fog of war.
Superior Leadership. There is a possibility that the enemy will have a superior leader.
Vatican Treaty Clause. The UN is able to field up to five Evangelions this mission.
Powerful Enemy. There is a chance we may be facing powerful enemies, such as a Battleship or an Evangelion.
Enemy Reinforcements. Enemy reinforcements are on their way. Such units may appear at the start of Turn 3, with the enemy Supreme Commander making a SL Tactics test as a free at the start of each turn (first on Turn 3, then Turn 4 etc). The test starts with a -60 penalty, which is lessened by 10 per turn until it reaches a flat 0.
Sensor Stations. This battle introduces sensor stations, which are immobile bases like Fortresses. They do not have any weapons, but have an extremely high perception and Awareness, allowing them to see very far and detect enemy units.
Refit. All units of the UN 2nd Task Force start the battle as stunned, and may take a Toughness Test with a -10 penalty per turn to overcome it. Should all of the Alexandria Fortresses fall to the Federation, any ships still Stunned are removed from the battle, and added to the Federation Resource Pool in the event of a victory.
Surprise Attack. You may not deploy any Features during this battle.
Prevailing Wind. The prevailing wind blows in a Southern Direction.
Optional. This mission is optional, and may be ignored at no cost.

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Alexandria Shipyards will be added to your resource pool. This is a Research Team that provides 2 RP per turn, a 10% bonus to Facility Design, and reduces the cost of repairing Capital Ships by 1 Reserve per Squad.
Egypt gains 4 Satisfaction Marks and joins the Federation.
Rashid's Rebellion will join your resource pool as the New Egyptian Army.
Suez Canal Dues Event will fire every turn. This event adds between 1-3 CP every turn.
UN Mediterranean 2nd Task Force units that were captured (read: were still stunned when all Alexandria Fortresses fell) will join the Federation Resource Pool as the New Egyptian Navy.
Egypt and Liberated Nations Remnants gain 2 Dissatisfaction Marks.

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Enemy Force Estimate: Seven
9th UN North African Army Group UN Air Command Egypt UN Superheavy Detachment Egypt UNMED 2nd Task Fleet Fortress Alexandria Fortress Cairo - -
Commander Marshal Magistrate Antoine Commander Air Magistrate Samara Commander Marshal Magistrate Akbar Commander Marshal Magistrate Thompson Commander Magistrate Key Commander Marshal Magistrate Antoine Commander - Commander -
Est. Size 2-4 Hordes Est. Size 2-3 Hordes Est. Size 1-3 Hordes Est. Size 4 Hordes Est. Size 3 Hordes Est. Size 4 Hordes Est. Size - Est. Size -
Composition Balanced infantry, armour, artillery Composition Fighters Composition Superheavies Composition 2 Battleships, 2 Cruisers, 1 Destroyer flot Composition 3 Fortresses Composition 2 Fortresses with garrisons Composition - Composition -
Role Defense Role Dedicated anti-air Role Anti-Eva Role Sea Superiority Role Defense Role Defense Role - Role -

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Actor Dialogue
Marianne2.png?raw=1 "Large portions of the region are wet and marshy terrain. This terrain won't hinder UN tank units, but it can pause a problem for Evangelions and Superheavies. I advise trying to use dry land as much as possible, especially for the assault on Cairo."
Alphonse3.png?raw=1 "Assuming this isn't a trap, then we should have the element of surprise. For a little bit of time we will be able to act freely, and in this time we should expand as much as possible. Once the enemy response kicks in, we can consolidate."
Minerva%20Linden.png?raw=1 "Rashid's Rebellion is made up of tough units with more maneuverability than our own ground forces. This makes them well-suited to the terrain, however, we are hamstrung by the fact that we have very few ground forces available to deploy. I would definitely deploy the Wizard Army here as well as any air forces we can spare."
Liu%20Lin.png?raw=1 "I don't have enough information regarding enemy commanders. If we could find out who might respond to our attacks, I could provide a better insight. I estimate that, if this is not a trap, we will be confronting Marshal Magistrate Antoine, who commands the UN forces in Egypt. Antoine is a defensively minded leader, and will firmly dig in whenever possible."
Misato3.png?raw=1 "For Evangelions…? I suggest a balanced force, as we don't know what might happen. One Pointman, one AT Tactician, and perhaps Michael would be a good idea- considering he's a Sniper, and this battle involves a lot of bad terrain, long ranged attacks are a good investment. Superheavy-wise, I recommend Fox and Wolf, as their E-Destroyers can fly without requiring constant attention from the pilot."

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Map Overview

Strategic Map

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Terrain Map

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