Operations Director

Characteristic Advancement Table

Characteristic Simple Intermediate Trained Advanced
Weapon Skill 100 250 500 750
Ballistic Skill 100 250 500 750
Strength 100 200 300 400
Toughness 100 200 300 400
Agility 100 250 500 750
Intelligence 100 200 300 400
Perception 100 200 300 400
Willpower 100 250 500 750
Fellowship 100 200 300 400

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Starting Class Skills and Talents

Starting Skills Command, Common Lore (Any), Scholastic Lore (Tactics), Scrutiny, Speak Language (Eng, +1 or 2), Literacy
Starting Talents Cut Synch, Follower*3, Great Leader, Skill Proficiency*2, Melee (General) or Pistol (General) or Basic (General).
P-Scale Credit You gain 6 RP which may be spent on: Anything. It may also be given to subordinates.

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Secondary Bonuses

Characteristics All Characteristic purchases are reduced by one step except Synch Ratio.
Restrictions Requires GM permission.

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XP Reference Lists

Easy Reference XP Lists
300 Sound Constitution*6
Unlimited Follower, Elite Agent
1700 Proficiencies: Basic (Bolt, Fusion, General, Maser, Positron), Heavy (Bolt, Fusion, General, Maser, Positron), Pistol (Bolt, Fusion, General, Maser, Positron), Melee (General, Prog)
100 Basic Melee: Unarmed Warrior
400 Basic Ranged: Covering Fire, Heavy Suppression, Rapid Reload
4900 Basic Interpersonal: Air of Authority, Beyond Reproach, Clues from the Crowd, Cold-Hearted, Contact*6, Demagogue, Devoted, Eloquent, Galvanizing Presence, Inspirational, Inspire Emotion*4, IOU (Any)*3, Iron Discipline, Master Orator, Networking, Peer (Any)*9, Radiant Presence, Veiled Threats
1100 Basic Mental: Brilliance, Foresight, Insanely Faithful, Jaded, Light Sleeper, Nerves of Steel, Paranoia, Total Recall, Unshakeable Faith,
300 Basic Physical: Decadence, True Grit
1000 Basic Support: Able Assistant, Combat Formation, Hunker Down, Lend a Hand, Low Profile, Marker, Wingman
6600 Basic OD: Absolute Order, Advanced Analysis, Battlefield Command, Delegate, Elite Retinue*6, Favoured Tactic*2, Feedback Tampering, Foster Teamwork*4, Just as Planned, Logistics, Personnel Surveillance, Plan A*2, Precision Targeting, Remote Care, Retinue Loadout*6, Surefire Ejection, Synchronized Maneuver, Tactical Genius, Vigilance, When Suddenly
200 Advanced Ranged: Flush Out
1200 Advanced Interpersonal: Charm Offensive, Double Agent, Forward you Dogs, Into the Jaws of Hell, You Owe Me
1100 Advanced Mental: Fearless, Indomitable, Mental Fortress, Sanity Grip, Strong Minded
600 Advanced Support: Mass Marking, On the Ball, Soak Fire
2300 Advanced OD: Last Resort, Like a Boss, Promote Assistant, Tactical Exemplar, Tactical Legend
5700 All Interpersonal: Air of Authority, Beyond Reproach, Charm Offensive, Clues from the Crowd, Cold-Hearted, Contact*6, Demagogue, Devoted, Double Agent, Eloquent, Forward you Dogs, Galvanizing Presence, Inspiring, Into the Jaws of Hell, IOU (Any)*3, Iron Discipline, Master Orator, Networking, Peer (Any)*9, Radiant Presence, Veiled Threats, You Owe Me
8900 All OD: Absolute Order, Advanced Analysis, Battlefield Command, Delegate, Elite Retinue, Favoured Tactic, Feedback Tampering, Foster Teamwork*4, Just as Planned, Last Resort, Like a Boss*3, Logistics, Personnel Surveillance, Plan A*2, Precision Targeting, Promote Assistant, Remote Care, Retinue Loadout*6, Surefire Ejection, Synchronized Maneuver, Tactical Exemplar, Tactical Genius, Tactical Legend, The Plan, Veiled Threats, Vigilance, When Suddenly

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Basic Talents

Name Frequency Scale Prerequisites XP Cost
Skills and Skill Talents
Awareness 1 E/P - 100
Awareness+10 1 E/P Awareness 100
Awareness+20 1 E/P Awareness+10 100
Dodge 1 E/P - 100
Dodge+10 1 E/P Dodge 100
Dodge+20 1 E/P Dodge+10 100
Infused Knowledge 1 E/P 3 Scholastic Lores 200
Parry 1 E/P - 100
Parry+10 1 E/P Parry 100
Parry+20 1 E/P Parry+10 100
Skill Proficiency Unlimited E/P - 100
Skill Training Unlimited E/P Skill Proficiency 100
Skill Mastery 12 E/P Skill Mastery 100
Talented (Any Fel, Per or Int) 6 E/P Skill in question 100
Weapon Proficiencies
Training: Basic Weapons (Any) 6 E/P - 100
Training: Heavy Weapons (Any) 6 E/P - 100
Training: Melee Weapons (Any) 2 E/P - 100
Training: Pistol Weapons (Any) 6 E/P - 100
Melee Talents
Unarmed Warrior 1 E/P WS 35, Agility 35 100
Ranged Talents
Covering Fire 1 E/P Heavy Suppression 200
Heavy Suppression 1 E/P - 100
Rapid Reload 1 E/P - 100
Interpersonal Talents
Air of Authority 1 E/P - 200
Beyond Reproach 1 E/P - 200
Clues from the Crowd 1 E/P Inquiry 100
Cold-Hearted 1 E/P - 200
Contact 6 E/P - 100
Demagogue 1 E/P Charm+10, Deceive+10 200
Devoted 1 E/P - 200
Eloquent 1 E/P Charm+20 or Talented (Charm) 200
Follower Unlimited E/P - 300
Galvanizing Presence 1 E/P - 200
Inspirational 1 E/P Command+20 or Talented (Command) 200
Inspire Emotion 4 E/P Charm, Command, Intimidate 100
IOU (Any) 3 E/P - 200
Iron Discipline 1 E/P Radiant Presence 100
Master Orator 1 E/P - 100
Networking 1 E/P Good Reputation, Peer*2 200
Peer (Any) 9 E/P - 100
Radiant Presence 1 E/P - 100
Veiled Threats 1 E/P Intimidate+20 or Talented (Intimidate) 200
Mental Talents
Brilliance 1 E/P Foresight 100
Foresight 1 E/P Int 35 100
Insanely Faithful 1 E/P WP 35 100
Jaded 1 E/P - 100
Light Sleeper 1 E/P Per 35 100
Nerves of Steel 1 E/P WP 35 100
Paranoia 1 E/P Per 35 100
Total Recall 1 E/P Int 40 200
Unshakeable Faith 1 E/P WP 35 200
Physical Talents
Decadence 1 E/P Carouse 100
Sound Constitution 6 E/P - 50
True Grit 1 E/P Toughness 35 200
Support Talents
Able Assistant 1 E/P - 100
Combat Formation 1 E/P Int 35 100
Hunker Down 1 E/P - 200
Lend a Hand 1 E/P - 100
Low Profile 1 E/P - 100
Marker 1 E/P Covering Fire 200
Wingman 1 E/P Able Assistant 200
Operations Director Talents
Absolute Order 1 E/P - 200
Advanced Analysis 1 E - 200
Battlefield Command 1 E/P - 200
Delegate 1 E/P - 200
Elite Agent Unlimited E - 300
Elite Retinue 1 E - 200
Favoured Tactic 2 E/P - 200
Feedback Tampering 1 E - 200
Foster Teamwork 4 E/P - 300
Just as Planned 1 E/P - 200
Logistics 1 E/P - 200
Personnel Surveillance 1 E/P - 200
Plan A 2 E - 300
Precision Targeting 1 E Int 35 200
Remote Care 1 E Int 35 200
Retinue Loadout 6 E Elite Retinue 200
Surefire Ejection 1 E - 200
Synchronized Maneuver 1 E Logistics 200
Tactical Genius 1 E/P Int 35 200
Vigilance 1 E/P - 200
When Suddenly 1 E - 200

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Advanced Talents

Name Frequency Scale Prerequisites XP Cost
Ranged Talents
Flush Out 1 E/P Covering Fire 200
Interpersonal Talents
Charm Offensive 1 E/P Demagogue, Eloquent, Veiled Threats 200
Double Agent 1 E/P Networking 200
Forward, you Dogs 1 E/P Galvanizing Presence 200
Into the Jaws of Hell 1 E/P Iron Discipline, Galvanizing Presence 300
You Owe Me 1 E/P IOU 300
Mental Talents
Fearless 1 E/P Unshakeable Faith 200
Indomitable 1 E/P WP 40 200
Mental Fortress 1 E/P Strong Minded 300
Sanity Grip 1 E/P WP 40 200
Strong Minded 1 E/P WP 40 200
Support Talents
Mass Marking 1 E/P Marker 200
On the Ball 1 E/P - 200
Soak Fire 1 E/P Hunker Down 200
Operations Director Talents
Last Resort 1 E - 300
Like a Boss 3 E/P - 300
Promote Assistant 1 E/P - 200
Tactical Exemplar 1 E/P Tactical Legend 400
Tactical Legend 1 E/P Tactical Genius 300
The Plan 1 E/P Foster Teamwork 200

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