Personal Details
Name: Dinah Sarah Schreier
Date of Birth/Age: January 10th, 2001 (17)
Gender: Female
Nationality: American
Residence: Los Angeles, California
Homeroom Class: H2-B
Chosen Classes: Industrial Skills (Elective 1), Art (Elective 2)
Physical Details
Hair Colour: Blue (Dyed, Blonde Normally)
Eye Colour: Blue
Height: 5'2”
Build: Lithe
Handedness: Right-Handed
Background
Theme:
Backstory:
Character Sheet
Main Details
Basics
Primary Arcana | Magician +5 Agility and Intelligence |
---|---|
Secondary Arcana 1 | Chariot +5 Strength |
Secondary Arcana 2 | Emperor +5 Melee |
Aptitudes | Agility, Intelligence, Offense, Strength, Melee, Toughness, Resolve |
Experience Spent | 1750 / 4000 |
Evoker Rank | 2 |
Major Persona | Guy Montag (Fahrenheit 451) |
Magic Score | Intelligence |
Scores
Name | Value | Bonus | Modifiers |
---|---|---|---|
Melee | 52 | 5 | +5 from Emperor, +2 Development, +5 Advancement |
Ballistic | 25 | 2 | - |
Strength | 51 | 5 | +5 From Chariot, +1 Development, +10 Advacements |
Toughness | 36 | 3 | +1 Development |
Agility | 52 | 5 | +5 From Magician, +5 Advancement, +2 Development |
Intelligence | 41 | 4 | +5 From Magician, +1 Development |
Perception | 26 | 2 | +1 Development |
Willpower | 25 | 2 | - |
Fellowship | 26 | 2 | +1 Development |
Realisation | 10 | 1 | - |
Vitals
Light Wounds | 3 |
---|---|
Heavy Wounds | 1 |
Deadly Wounds | 1 |
Fate Points | 1 |
Spirit | 8 |
Exertion | 10 |
Stress |
Traits
Trait | Subname | Effect |
---|---|---|
- | - | |
- | - | |
- | - | |
- | - |
Exemplary
Exemplary | Base Effect | Rank 4 Improvement | Rank 7 Improvement | Rank 10 Improvement |
---|---|---|---|---|
Bright Potential | Once per day, you may use a power belonging to an equipped Minor Persona. | Bright Potential may now be used once per encounter. | The Power is Yours: Your Confidants may take a single aptitude they know and permanently change it to one of the aptitudes you possess. You may do the same, but swapping one of your aptitudes for one belonging to a Confidant with an S-Link rank of 7 or higher. This swap does not need to happen the second you hit Evoker Rank 7- it may be done at any time. | Bright Potential may now be used twice per encounter. |
Aspects
ASPECT ONE
- Famous: Her family's name and clout can open various doors and garner special treatment.
ASPECT TWO
- Violence IS The Answer: Willing to make threats and back them up, granting bonuses to incite/intimidate. However, she is easier to provoke as a result.
ASPECT THREE
- Quick-Minded: Able to think of plans swiftly (though they may often be simple). Overthinking can cause confusion
Drawbacks
Infamous
- Her past actions have given her a bad reputation, making it almost impossible to make a good first impression. -20 to Social Interactions (Not Including Intimidation/Inciting) against those who don't know Dinah.
Injuries
Injury | Effect | Cause | Incident |
---|---|---|---|
Skills
Skill Name | Score | Focus One (level 1) | Focus Two (level 2) | Focus Three (level 3) | Focus Four (from talent) | Focus Five (from talent) | Temporary+Extra Focus |
---|---|---|---|---|---|---|---|
Melee Skill | Melee | One Handed | Two Handed | Grappling | |||
Ballistic Skill | Ballistic | ||||||
Athletics | Strength | Running | |||||
Endurance | Toughness | Injury | |||||
Acrobatics | Agility | Dodge | |||||
Operation | Agility | ||||||
Subterfuge | Agility | ||||||
Academics | Intelligence | ||||||
Logic | Intelligence | ||||||
Medicine | Intelligence | ||||||
Technology | Intelligence | ||||||
Awareness | Perception | ||||||
Survival | Perception | ||||||
Fortitude | Willpower | Resist Fear | |||||
Authority | Fellowship | Intimidate | |||||
Inquiry | Fellowship | ||||||
Linguist | Fellowship | Japanese | English | ||||
Manipulation | Fellowship | ||||||
Trade | Agility | Art |
Talents
Skill Talents
Name | Subname | Effect |
---|---|---|
Tier Three | ||
Ambidexterity | You take no Disadvantages for using your off-hand. | |
Melee Talents
Name | Subname | Effect |
---|---|---|
Tier One | ||
Street Fighting | Whenever you inflict an injury on a target with a Light or Unarmed attack, the target suffers an injury one category worse than usual. | |
Unarmed Warrior | Your unarmed attacks deal +1 damage and no longer count as unarmed. | |
Takedown | After making a melee attack on an enemy that deals wounds, you can instead decide to deal no wounds but knock them prone instead. If the attack dealt 2 wounds, or a heavy wound, then they are stunned and knocked down. | |
Tier Two | ||
Slaughterer | Whenever you inflict two or more Wounds with a melee attack, you inflict one extra. | |
Swift Attack | When making an attack with a one-handed melee weapon, before making your test, you can choose to sacrifice an Advantage to gain a second attack with the same weapon and modifiers as the first. | |
Tier Three | ||
Ballistic Talents
Name | Subname | Effect |
---|---|---|
Tier One | ||
Tier Two | ||
Tier Three | ||
Physical Talents
Name | Subname | Effect |
---|---|---|
Tier One | ||
Tier Two | ||
Big Stick Diplomacy | You can always use Strength in place of Fellowship when trying to intimidate others. When intimidating others, if your Strength is higher than their Toughness, you may reroll the test and take the preferred result. | |
Tier Three | ||
Mental Talents
Name | Subname | Effect |
---|---|---|
Tier One | ||
Tier Two | ||
Tier Three | ||
Interaction Talents
Name | Subname | Effect |
---|---|---|
Tier One | ||
Tier Two | ||
Tier Three | ||
Equipment
Metaweapons
Name | Class | Range | Dam. | Qualities |
---|---|---|---|---|
Knuckleduster (Right) | One-Handed | 1m | 1 | Burst (1), Small |
Knuckleduster (Left) | One-Handed | 1m | 1 | Burst (1), Small |
Shotgun | Basic | 20m | 5 | Scattershot |
Knuckledusters count as Unarmed Weapons and benefit from Unarmed Talents
Knuckledusters gain +1 Damage from Unarmed Warrior
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Meta Armour
Name | AP Body | AP Legs | AP Arms | AP Head | Qualities |
---|---|---|---|---|---|
“Clyde” Suit with Firefighter's Helmet and Jacket Cape | 2 | 2 | 2 | 1 | Doubles AP against Fire Element attacks |
Consumables
Ointment*3
Soul Drop*1
Lifestone*1
Bead Chain*1
Antique Rifle*2 (Communal)
Garu Gem*1 (Communal)
Bufu Gem*1 (Communal)
Psi Gem*1 (Communal)
Zio Gem*1 (Communal)
Tools
Personas
Major Persona
Name | Guy Montag (Fahrenheit 451) | |||||||
---|---|---|---|---|---|---|---|---|
Knacks | Fire Control | |||||||
Traits | Berserker (1) | Unnatural Intelligence 1 | ||||||
Spells | Agi | Tarukaja | ||||||
Arts | Agile Target | |||||||
Passives | Dodge Fire | Resist Stunning |
Minor Personas
Minor Persona 1
- Name: Robin Redcap
- Arcana: Magician
- Grade: 2
- Status: Alive
Minor Persona 2
- Name
- Arcana
- Grade
- Status
Minor Persona 3
- Name
- Arcana
- Grade
- Status
Social Links
- Adrien Delacour (Fortune)
- Rank 2
- Rank 1 Effect Baton Pass
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 2
- Jiang Chang (Empress)
- Rank 2
- Rank 1 Effect Sparring Partner (Dinah takes a +10 bonus to all of her future Melee training tests)
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 2
- Wallace McClean (Temperance)
- Rank 2
- Rank 1 Wallace's Startup (Dinah gains access to a special shop selling discounted and unique electronic goods)
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 2
- Levi Matos (Moon)
- Rank 1
- Rank 1 Effect Art Attack! (Once a week, you can invite/send Levi to an event, where he will proceed to esposit at great length about art bullshit, distracting those around you and making them baffled and less aware)
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 1
- Jerk Cat (Hanged Man)
- Rank 2
- Rank 1 Effect Baton Pass
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 2
*Hideki Nakajima (Lovers)
*Rank 2
* Rank 1 Effect Baton Pass
* Rank 4 Effect
* Rank 7 Effect
* Rank 10 Effect
*Sachiko Kurata (Devil)
*Rank 2
* Rank 1 Effect Baton Pass
* Rank 4 Effect
* Rank 7 Effect
* Rank 10 Effect
*Ai Yoshino (Justice)
*Rank 2
* Rank 1 Effect Baton Pass
* Rank 4 Effect
* Rank 7 Effect
* Rank 10 Effect
- The Group (Fool)
- Rank 2
- Rank 1 Effect
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 2
- Indrid Cold (Death)
- Rank 1
- Rank 1 Effect: Chill Out. (Once per day, Dinah may reroll a test that is directly related to her Aspect/Drawback activation.)
- Rank 4 Effect
- Rank 7 Effect
- Rank 10 Effect
- Rank 1