Hideki Nakajima

Personal Details

Name:
Date of Birth/Age:
Gender:
Nationality:
Residence:
Homeroom Class:
Chosen Classes:

Physical Details

Hair Colour:
Eye Colour:
Height:
Build:
Handedness:

Background

Theme:
Backstory:

Character Sheet

Main Details

Basics

Primary Arcana Lovers: +10 fel; fel, per, social apt
Secondary Arcana 1 Hanged man +5 Toughness, tough and willpower apt
Secondary Arcana 2 Star: +5 str, Str and defense apt
Experience Spent 60
Evoker Rank
Major Persona
Magic Characteristic Fellowship

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Characteristic Scores

Name Value Bonus Modifiers
Weapon Skill 35 3 -
Ballistic Skill 25 2 -
Strength 40 4 -
Toughness 40 4 -
Agility 40 4 -
Intelligence 30 3 -
Perception 30 3 -
Willpower 25 2 -
Fellowship 40 4 -
Realisation (max) 10 1 -

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Vitals

Wounds 12
Spirit 4
Exertion 4
Realisation (Current) 10
Fatigue Threshold
Fatigue (Normal)
Fatigue (Total)
Stress
Epiphanies

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Traits

Trait Subname Effect
- -
- -
- -
- -

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Exemplary

Exemplary Base Effect Rank 4 Improvement Rank 7 Improvement Rank 10 Improvement
Bright Potential Once per day, you may use a power belonging to an equipped Minor Persona. Bright Potential may now be used once per encounter. The Power is Yours: Your Confidants may take a single aptitude they know and permanently change it to one of the aptitudes you possess. You may do the same, but swapping one of your aptitudes for one belonging to a Confidant with an S-Link rank of 7 or higher. This swap does not need to happen the second you hit Evoker Rank 7- it may be done at any time. Bright Potential may now be used twice per encounter.

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Aspects

ASPECT ONE
"Good teammate" - The result of being conditioned by a lifetime of team sports. Helping other people out is just what you do; everyone benefits from it. And even if they don't, it just feels right to do it anyway.
ASPECT TWO
"The little pleasures" - Work to live, don't live to work. Life is about pushing through drudgery to reach life's little pleasures. Without them… well, hard work isn't worth it, is it?
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Drawbacks

DRAWBACK NAME

  • Description

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Injuries

Injury Effect Cause Incident

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Skills

Basic Skills

Skill Name Score Known (+0) Trained (+10) Experienced (+20) Master (+30)
Acrobatics Agi - - - -
Athletics Str X - - -
Awareness Per - - - -
Charm Fel X - - -
Command Fel - - - -
Commerce Int - - - -
Deceive Fel X - - -
Demolitions Int - - - -
Disguise Fel - - - -
Dodge Agi X - - -
Endurance Tou X - - -
Inquiry Fel X - - -
Intimidate Str - - - -
Literacy Int X - - -
Logic Int - - - -
Magic Resistance Will - - - -
Medical Int - - - -
Parry WS X - - -
Scrutiny Per - - - -
Security Int - - - -
Sleight of Hand Agi - - - -
Stealth Agi - - - -
Survival Per - - - -
Tech Use Int - - - -

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Advanced Skills

Skill Name Specialisation Characteristic Known (+0) Trained (+10) Experienced (+20) Master (+30)
Linguist Japanese Int X - - -
- (one other) Int - - - -
- - Int - - - -
Lore Japan Int X - - -
- - Int - - - -
- - Int - - - -
- - Int - - - -
Navigate - Per - - - -
- - Per - - - -
- - Per - - - -
Operate - Agi - - - -
- - Agi - - - -
- - Agi - - - -
Trade - Varies - - - -
- - Varies - - - -
- - Varies - - - -
- - Varies - - - -

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Talents

Skill Talents

Name Subname Effect
Tier Three

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General Combat Talents

Name Subname Effect
Tier One
Tier Two

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Melee Talents

Name Subname Effect
Tier One
Tier Two
Tier Three

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Ranged Talents

Name Subname Effect
Tier One
Tier Two
Tier Three

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Defensive Talents

Name Subname Effect
Tier One
Guardian This permits use of the Guardian, Sacrifice and Sacrifice on Self actions.
Tier Two
Tier Three

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Interpersonal Talents

Name Subname Effect
Tier One
Eloquent You may reroll Charm, Inquiry and Deceive tests and take the preferred result.
Tier Two
Tier Three

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Mental Talents

Name Subname Effect
Tier One
Tier Two
Tier Three

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Physical Talents

Name Subname Effect
Tier One
Exertion Your Fatigue Threshold is increased by 2.
Tier Two
Tier Three

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Evoker Rank

Name Subname Effect
Tier One

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Tome Talents

Name Subname Effect
Tier One
Tier Two

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Equipment

Metaweapons (Melee)

Name Class Range Hits Dam. Pen. Qualities

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Metaweapons (Ranged)

Name Class Range Hits Clip Reload Damage Penetration Qualities

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Meta Armour

Name AP Body AP Legs AP Arms AP Head Qualities

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Money

Small Cash Medium Cash Big Cash

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Consumables

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Tools

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Decorations

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Personas

Major Persona

Name
Knacks
Traits
Spells
Arts
Passives

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Minor Personas

Minor Persona 1

  • Name
  • Arcana
  • Grade
  • Status

Minor Persona 2

  • Name
  • Arcana
  • Grade
  • Status

Minor Persona 3

  • Name
  • Arcana
  • Grade
  • Status

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Social Links

Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability
Name Arcana
Rank Time Available
Confidant Ability

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