Vehicle Compendium

Table of Contents

Red Hare

Name Class
Red Hare Wheeled
Scores
Wounds 4 Light, 2 Heavy
Toughness 40
AP 5
Speed 12
Handling -1
Crew 5 (1 Driver, 4 Passengers)
Weapons None
Affinities
Elemental Attributes
Melee Missile Fire Ice Elec Wind Psi Nuke Bless Curse
Resist Weak
Traits
Traits Subname Effect
Size 4 This creature is unusually large or unusually small. You take 1 Advantage to Grapple tests against targets smaller than you per rank of difference, but 1 Disadvantage to hit. Conversely, you take 1 Advantage to hit targets larger than you per rank of difference. You gain 1 point of Unnatural Toughness for each rank above 3. 3 is the average size.
Open Topped Vehicle Trait. This vehicle is open to the air. Tests to enter, leave or bail out take an advantage. However, others can choose to target you specifically with their attacks, although you count as being in full cover.
Explosive Vehicle Trait. Whenever this vehicle dies, it explodes, adding AP to the damage dealt to the crew. It also hits everything within 10 metres.
Wild Steed Red Hare is highly proud and holds its new owner to a high standard. Whenever the driver fails a test that results in Red Hare taking damage or spinning out of control, the wild animal in its heart takes over, moving in whichever direction it likes, and rolling vs 70 for all Operate tests. It can be cowed with a free Authority test.

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Motorcycle

Name Class
Motorcycle Single Tracked
Scores
Wounds 3 Light, 1 Heavy
Toughness 30
AP 3
Speed 10
Handling +1
Crew 2 (1 Driver, 1 Passenger)
Weapons None
Affinities
Elemental Attributes
Melee Missile Fire Ice Elec Wind Psi Nuke Bless Curse
Traits
Traits Subname Effect
Size 3 This creature is unusually large or unusually small. You take 1 Advantage to Grapple tests against targets smaller than you per rank of difference, but 1 Disadvantage to hit. Conversely, you take 1 Advantage to hit targets larger than you per rank of difference. You gain 1 point of Unnatural Toughness for each rank above 3. 3 is the average size.
Open Topped Vehicle Trait. This vehicle is open to the air. Tests to enter, leave or bail out take an advantage. However, others can choose to target you specifically with their attacks, although you count as being in full cover.

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Car

Name Class
Car Wheeled
Scores
Wounds 5 Light, 2 Heavy
Toughness 50
AP 5
Speed 8
Handling +0
Crew 5 (1 Driver, 4 Passengers)
Weapons None
Affinities
Elemental Attributes
Melee Missile Fire Ice Elec Wind Psi Nuke Bless Curse
Weak
Traits
Traits Subname Effect
Size 4 This creature is unusually large or unusually small. You take 1 Advantage to Grapple tests against targets smaller than you per rank of difference, but 1 Disadvantage to hit. Conversely, you take 1 Advantage to hit targets larger than you per rank of difference. You gain 1 point of Unnatural Toughness for each rank above 3. 3 is the average size.
Explosive Vehicle Trait. Whenever this vehicle dies, it explodes, adding AP to the damage dealt to the crew. It also hits everything within 10 metres.

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