Auxiliary Pointman

Characteristic Advancement Table

Characteristic Simple Intermediate Trained Advanced
Weapon Skill 100 250 500 750
Ballistic Skill 250 500 750 1000
Strength 250 500 750 1000
Toughness 100 250 500 750
Agility 250 500 750 1000
Intelligence 500 750 1000 2500
Perception 250 500 750 1000
Willpower 100 250 500 750
Fellowship 250 500 750 1000

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Starting Class Skills and Talents

Starting Skills Skill Proficiency*2
Starting Talents Weapon Training (Melee), Basic Training (General)
Starting Ups 1 SUP, 1 WUP
P-Scale Credit: You gain 4 RP which may only be spent on: armour; headgear upgrades.

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Secondary Bonuses

Characteristics WS, Toughness and Willpower purchases all decrease by one step.

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XP Reference Lists

Easy Reference XP Lists
600 Sound Constitution*12
2000 SUP*20
2000 WUP*20
1200 Proficiencies: Basic (Bolt, Fusion, General, Maser, Positron), Pistol (Bolt, Fusion, General, Maser, Positron), Melee (General, Prog)
1200 Specialisations: Specialisation (Bolt, Fusion, General, Maser, Melee, Positron)
300 Masteries: Mastery (Melee)
700 Rank 1: Arms Master; Unarmed Warrior; Hotblooded; Halt Advance, Maneuver Mastery; Resistance (Heat, Cold)
800 Rank 2: Indomitable; Iron Jaw, Resistance (Fear, Poison), Sprint; Guardian, Obscuring Barrage
900 Rank 3: Berserk Charge, Furious Assault; Jaded, Unshakeable Faith; Drop Trained, Hardy; Sacrifice; Rapid Reload
2100 Rank 4: Combat Master, Disarm, Double Team, Gravity Kick, Unarmed Master; Resistance (Mental); True Grit; Intervention, Maser Overload, Positron Burrow, Shell Shock, Tactical Blow; CQC Gunplay
1600 Rank 5: Blademaster, Swift Attack, Takedown, Wall of Steel; Nerves of Steel; Hard Target, I Cannot be Defeated, Leap Up, Rapid Reaction, Second Wind; Spotter
2600 Rank 6: Armor Master; Advanced Disarm, Counter-Attack, Hammer Blow, Lightning Attack; Fearless; Stalwart Defense; Dynamic Reaction, Shield Specialist
400 All Combat Talents: Arms Master, Armour Master
2600 Melee Talents: Advanced Disarm, Battlemaster, Berserk Charge, Combat Master, Counter-Attack, Disarm, Double Team, Furious Assault, Gravity Kick, Hammer Blow, Swift Attack, Lightning Attack, Takedown, Unarmed Warrior, Unarmed Master, Wall of Steel
1400 Mental Talents: Fearless, Hotblooded, Indomitable, Jaded, Nerves of Steel, Resistance (Cold, Fear, Heat, Poison, Mental), Unshakeable Faith
1800 Physical Talents: Drop Trained, Hard Target, I Cannot Be Defeated, Iron Jaw, Leap Up, Rapid Reaction, Second Wind, Sprint, Stalwart Defense, True Grit
300 Ranged Talents: CQC Gunplay, Rapid Reload
1200 General Pointman Talents: Dynamic Reaction, Guardian, Intervention, Sacrifice, Shield Specialist, Spotter
300 Melee Pointman Talents: Halt Advance, Maneuver Mastery, Tactical Blow
700 Ranged Pointman Talents: Obscuring Barrage, Maser Overload, Positron Burrow, Shell Shock

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Rank One

Name Frequency Scale Prerequisites XP Cost
Skills and Skill Talents
Awareness 1 E/P - 100
Awareness+10 1 E/P Awareness 100
Awareness+20 1 E/P Awareness+10 100
Dodge 1 E/P - 100
Dodge+10 1 E/P Dodge 100
Dodge+20 1 E/P Dodge+10 100
Parry 1 E/P - 100
Parry+10 1 E/P Parry 100
Parry+20 1 E/P Parry+10 100
Skill Proficiency Unlimited E/P - 100
Skill Training Unlimited E/P Skill Proficiency 100
Skill Mastery 8 E/P Skill Mastery 100
Talented (Parry) 1 E/P Parry 200
Weapon Proficiencies
Training: Basic Weapons (Any) 6 E/P - 100
Training: Melee Weapons (Prog) 1 E/P - 100
Training: Pistol Weapons (Any) 6 E/P - 100
Specialisation: Basic Weapons (Any) 6 E/P BS 40, Training: Basic Weapons (Chosen Category) 200
Specialisation: Melee Weapons 1 E/P WS 40, Training: Melee Weapons (General) 200
Mastery: Melee Weapons 1 E/P WS 50, Specialisation: Melee Weapons 300
Two Weapon Wielder (Melee) 1 E/P - 100
Two Weapon Wielder (Ballistic) 1 E/P - 100
Combat Talents
Arms Master 1 E/P BS 35, WS 35 100
Melee Talents
Unarmed Warrior 1 E/P WS 35, Agility 35 100
Mental Talents
Hotblooded 1 E/P - 100
Resistance (Cold) 1 E/P - 100
Resistance (Heat) 1 E/P - 100
Melee Pointman Talents
Halt Advance 1 E/P - 100
Maneuver Mastery 1 E/P - 100
Physical Talents
Sound Constitution 12 E/P - 50
Points
SUP Unlimited E - 100
WUP Unlimited E - 100

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Rank Two

Name Frequency Scale Prerequisites XP Cost
Mental Talents
Indomitable 1 E/P Hotblooded 200
Resistance (Fear) 1 E/P WP 35 100
Resistance (Poison) 1 E/P TO 35 100
Physical Talents
Iron Jaw 1 E/P TO 40 100
Sprint 1 E/P - 100
General Pointman Talents
Guardian 1 E/P - 100
Ranged Pointman Talents
Obscuring Barrage 1 E/P BS 35 100

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Rank Three

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Berserk Charge 1 E/P - 100
Furious Assault 1 E/P - 100
Mental Talents
Jaded 1 E/P - 100
Unshakeable Faith 1 E/P Hotblooded 100
Physical Talents
Drop Trained 1 E - 100
Hardy 1 E/P To 30 100
General Pointman Talents
Sacrifice 1 E/P Guardian 200
Ranged Talents
Rapid Reload 1 E/P - 100

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Rank Four

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Combat Master 1 E/P WS 40 100
Disarm 1 E/P WS 40 100
Double Team 1 E/P - 100
Gravity Kick 1 E Drop Trained 100
Unarmed Master 1 E/P Unarmed Warrior 200
Mental Talents
Resistance (Mental) 1 E/P WP 40, Resistance (Fear) 200
Physical Talents
True Grit 1 E/P TO 40 200
General Pointman Talents
Intervention 1 E/P Maneuver Mastery 200
Melee Pointman Talents
Tactical Blow 1 E/P - 100
Ranged Pointman Talents
Maser Overload 1 E/P - 200
Positron Burrow 1 E/P - 200
Shell Shock 1 E/P - 200
Ranged Talents
CQC Gunplay 1 E/P - 200

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Rank Five

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Battlemaster 1 E/P WS 40 100
Swift Attack 1 E/P WS 40 100
Takedown 1 E/P WS 35 200
Wall of Steel 1 E/P WS 40 200
Mental Talents
Nerves of Steel 1 E/P Jaded, Resistance (Fear) 100
Physical Talents
Hard Target 1 E/P - 100
I Cannot be Defeated 1 E/P Hotblooded 200
Leap Up 1 E/P AG 35 100
Rapid Reaction 1 E/P AG 40 100
Second Wind 1 E/P TO 40 200
General Pointman Talents
Spotter 1 E/P Per 40 200

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Rank Six

Name Frequency Scale Prerequisites XP Cost
Combat Talents
Armor Master 1 E/P TO 40 300
Melee Talents
Advanced Disarm 1 E/P WS 40 400
Counter-Attack 1 E/P WS 40 200
Hammer Blow 1 E/P ST 45 300
Lightning Attack 1 E/P Swift Attack 200
Mental Talents
Fearless 1 E/P WP 40, Nerves of Steel 200
Physical Talents
Stalwart Defense 1 E/P TO 45 500
General Pointman Talents
Dynamic Reaction 1 E/P Intervention 300
Shield Specialist 1 E/P - 200

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