Single Haplo
Haplo_zpsf9c3ddfe.png

Personal Details

Name: Haplo Saoshi
Background: Manufactured
Gender: Male
Career: Skirmisher
Rank: Warrior
Experience: 1,800

Characteristics

Characteristic Rating Bonus Training/Bonuses
WS 46 4 Simple
BS 36 3 -
Strength 37 3 Superior Specimen
Toughness 34 3 Superior Specimen
Agility 46 4 Simple, Superior Specimen
Intelligence 39 3 -
Perception 25 2 -
Willpower 34 3 -
Fellowship 28 2 -
Synch Ratio 54 5 -

Wounds: 12/12

WUP Pool: 1/1

Fate Points: 2/2
Insanity Pts: 17/100

Ego Barrier: 25/25

Assets, Drawbacks, Traits, Coherencies, Instabilities and Disorders

Assets

Healer (Medicae Skill, Master Chirurgeon talent)
Resilient Metabolism (Resistance (Poison), +20 to resist illness, automatically pass Toughness test vs. Toxic)
Soldier (+20 to snap out, unjam as half)

Drawbacks

Inattentive (-10 to perception tests)
Lonely
Meek (-10 to Fellowship tests)
Shy (-20 to tests with strangers)

Traits

Superior Specimen (+3 Str/Tou/Ag)
Distinguished Donor (+5 Depth)
Mental Conditioning
Artificial Ego

Coherencies

Instabilities

Disorders

==Career==
Skirmisher
Starting Talents: Deflective Field, Neutralize, SUP, WUP
Starting Skills: Logic, Deceive, Speak (English), Literacy, Common Lore (Science), Concealment, Silent Move

Skills

Basic Skills

Deceive
Dodge
CL (Science)
Concealment
Logic
Silent Move

Advanced Skills

Literacy
Medicae
Speak (English)

Talents

Generic Combat Talents

Talent Name Talent Sub-Title Effect
Quick Draw - May ready a weapon or item as a free action
Weapon Expert - +1 Breach per Degree of Success on attack

Melee Talents

Talent Name Talent Sub-Title Effect
Berserk Charge - Charge. +10 bonus to charge, total +20.
Furious Assault - All Out Attack. Expend Reaction when making All-Out attack to deal a second attack.

Ranged Talents

Talent Name Talent Sub-Title Effect

Physical Talents

Talent Name Talent Sub-Title Effect
Leap Up - Free. Rise from the Prone state.

Mental/Willpower Talents

Talent Name Talent Sub-Title Effect
Master Chirurgeon - +10 to Medicae, heal 2 wounds instead of 1 when healing Critical Wounds

AT Field Talents

Talent Name Talent Sub-Title Effect

AT Field Powers

AT Field Spreads

Deflective Field

Dirac Sea Powers

Offensive Powers

Enhancement Powers

Neutralization Powers

Neutralise

Utility Powers

Starting Stats

Characteristic Rating Bonus Training/Bonuses
WS 38 3 -
BS 36 3 -
Strength 34 3 -
Toughness 31 3 -
Agility 38 3 -
Intelligence 39 3
Perception 25 2
Willpower 34 3
Fellowship 28 2
Synch Ratio 54 5 -

Wounds: 12/12

Fate Points: 2/2
Insanity Pts: 0/100

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