Skirmisher Career Path

Characteristic Advancement Table

Characteristic Simple Intermediate Trained Advanced
Weapon Skill 100 250 500 750
Ballistic Skill 100 250 500 750
Strength 250 500 750 1000
Toughness 500 750 1000 2500
Agility 100 250 500 750
Intelligence 250 500 750 1000
Perception 250 500 750 1000
Willpower 250 500 750 1000
Fellowship 250 500 750 1000

-- Back to Top --

Starting Class Skills and Talents

Starting Skills Skill Proficiency*2
Starting Talents Weapon Training (Melee), Pistol Training (General) or Basic Training (General)
Starting Ups 1 SUP, 1 WUP
P-Scale Credit You gain 2 RP which may only be spent on: Melee Weapons and Upgrades: Pistols; Basic Weapons; Ranged Upgrades.

-- Back to Top --

Secondary Bonuses

Characteristics WS, BS, Agility purchases all decreased by one step.

-- Back to Top --

XP Reference Lists

Easy Reference XP Lists
500 Sound Constitution*10
2000 SUP*20
2000 WUP*20
1600 Proficiencies: Basic (Bolt, Flame, Fusion, General, Maser, Positron), Pistol (Bolt, Flame, Fusion, General, Maser, Positron), Melee (General, Prog), Two Weapon Wielder (Melee, Ballistic)
1400 Specialisations: Specialisation (Bolt, Flame, Fusion, General, Maser, Melee, Positron)
300 Masteries: Mastery (Melee)
1000 Rank 1: Talented*2; Arms Master; Unarmed Warrior; Rapid Reload; Catfall, Resistance (Heat, Cold); Commission*2
500 Rank 2: Berserk Charge, Furious Assault; Resistance (Fear, Poison); Sprint
1200 Rank 3: Quick Draw; Crushing Blow, Street Fighting, Swift Attack, Unarmed Master; Hotblooded, Jaded; Drop Trained; Crack Shot
1800 Rank 4: Blade Dancer, Dual Strike, Gravity Kick, Precision (Melee)*2; Lightning Reflexes; Dual Shot, Gunslinger, Hip Shooting, Precision (Pistol)*2
1200 Rank 5: Ambidextrous; Blademaster, Double Team, Lightning Attack, Sure Strike; Hard Target, Leap Up
2100 Rank 6: Assassin Strike, Combat Master, Counter-Attack, Heroic Assault, Irresistable Force, Whirlwind of Death; Nerves of Steel; Step Aside; Assault Shooter
600 All Combat Talents: Ambidextrous, Arms Master, Commission*2, Quick Draw
4000 All Melee Talents: Assassin Strike, Battlemaster, Berserk Charge, Blade Dancer, Combat Master, Counter-Attack, Crushing Blow, Double Team, Dual Strike, Furious Assault, Gravity Kick, Heroic Assault, Irresistable Force, Lightning Attack, Precision (Melee)*2, Street Fighting, Sure Strike, Swift Attack, Unarmed Warrior, Unarmed Master, Whirlwind of Death
1600 All Ranged Talents: Assault Shooter, Crack Shot, Dual Shot, Gunslinger, Hip Shooting, Precision (Pistol)*2, Rapid Reload
700 All Mental Talents: Hotblooded, Jaded, Nerves of Steel, Resistance (Cold, Heat, Fear, Poison)
900 All Physical Talents: Catfall, Drop Trained, Hard Target, Leap Up, Sprint, Step Aside

-- Back to Top --

Rank One

Name Frequency Scale Prerequisites XP Cost
Skills and Skill Talents
Awareness 1 E/P - 100
Awareness+10 1 E/P Awareness 100
Awareness+20 1 E/P Awareness+10 100
Dodge 1 E/P - 100
Dodge+10 1 E/P Dodge 100
Dodge+20 1 E/P Dodge+10 100
Parry 1 E/P - 100
Parry+10 1 E/P Parry 100
Parry+20 1 E/P Parry+10 100
Skill Proficiency Unlimited E/P - 100
Skill Training Unlimited E/P Skill Proficiency 100
Skill Mastery 8 E/P Skill Mastery 100
Talented (Any Agi) 2 E/P Skill in Question 100
Weapon Proficiencies
Training: Basic Weapons (Any) 6 E/P - 100
Training: Melee Weapons (Prog) 1 E/P - 100
Training: Pistol Weapons (Any) 6 E/P - 100
Specialisation: Basic Weapons (Any) 6 E/P BS 40, Training: Basic Weapons (Chosen Category) 200
Specialisation: Melee Weapons 1 E/P WS 40, Training: Melee Weapons (General) 200
Mastery: Basic Weapons (Any) 6 E/P BS 50, Specialisation: Basic Weapons (Chosen Category) 300
Mastery: Melee Weapons 1 E/P WS 50, Specialisation: Melee Weapons 300
Two Weapon Wielder (Melee) 1 E/P - 100
Two Weapon Wielder (Ballistic) 1 E/P - 100
Combat Talents
Arms Master 1 E/P BS 35, WS 35 100
Commission 2 E/P - 100
Melee Talents
Unarmed Warrior 1 E/P WS 35, Agility 35 100
Ranged Talents
Rapid Reload 1 E/P - 100
Mental Talents
Resistance (Cold) 1 E/P - 100
Resistance (Heat) 1 E/P - 100
Physical Talents
Catfall 1 E/P - 100
Sound Constitution 10 E/P - 50
Points
SUP Unlimited E - 100
WUP Unlimited E - 100

-- Back to Top --

Rank Two

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Berserk Charge 1 E/P - 100
Furious Assault 1 E/P - 100
Mental Talents
Resistance (Fear) 1 E/P - 100
Resistance (Poison) 1 E/P - 100
Physical Talents
Sprint 1 E/P - 100

-- Back to Top --

Rank Three

Name Frequency Scale Prerequisites XP Cost
Combat Talents
Quick Draw 1 E/P - 100
Melee Talents
Crushing Blow 1 E/P WS 40 200
Street Fighting 1 E/P - 100
Swift Attack 1 E/P - 100
Unarmed Master 1 E/P Unarmed Warrior 200
Mental Talents
Hotblooded 1 E/P - 100
Jaded 1 E/P - 100
Physical Talents
Drop Trained 1 E/P - 100
Ranged Talents
Crack Shot 1 E/P - 200

-- Back to Top --

Rank Four

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Blade Dancer 1 E/P Two Weapon Wielder (Melee) 200
Dual Strike 1 E/P WS40, AG40, Two Weapon Wielder (Melee) 200
Gravity Kick 1 E/P Drop Trained 200
Precision (Melee) 2 E/P - 200
Physical Talents
Lightning Reflexes 1 E/P - 100
Ranged Talents
Dual Shot 1 E/P BS40, AG40, Two Weapon Wielder (Ranged) 200
Gunslinger 1 E/P Two Weapon Wielder (Ballistic) 200
Hip Shooting 1 E/P - 100
Independent Targeting 1 E/P Per 35 100
Precision (Pistol) 2 E/P - 200

-- Back to Top --

Rank Five

Name Frequency Scale Prerequisites XP Cost
Combat Talents
Ambidextrous 1 E/P Two Weapon Wielder (Any) 200
Melee Talents
Battlemaster 1 E/P WS 45, Weapon Specialisation (Melee) 200
Double Team 1 E/P - 100
Lightning Attack 1 E/P WS 40, Swift Attack 200
Sure Strike 1 E/P WS 40 200
Physical Talents
Hard Target 1 E/P AG 35 200
Leap Up 1 E/P AG 35 100

-- Back to Top --

Rank Six

Name Frequency Scale Prerequisites XP Cost
Melee Talents
Assassin Strike 1 E/P AG40, Acrobatics+20 100
Combat Master 1 E/P WS 40 200
Counter-Attack 1 E/P WS 45 200
Heroic Assault 1 E/P WS 45, Berserk Charge, Furious Assault 300
Irresistable Force 1 E/P Berserk Charge, Lightning Attack 400
Whirlwind of Death 1 E/P WS 45, AG 45 200
Mental Talents
Nerves of Steel 1 E/P WP 35 100
Physical Talents
Step Aside 1 E/P AG 40, Dodge+20 200
Ranged Talents
Assault Shooter 1 E/P AG 40, WS 40 400

-- Back to Top --

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License