Sos Squads

Macnair Squad

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Led by Lieutenant Blake Macnair, Macnair's combat squad excels in the defense, taking and stiffly holding positions against opposition.
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
40 40 35 50 40 30 30 40 25
SKILLS
Athletics+10, Awareness+10, Dodge, Literacy
HORDE TRAITS
Battle-Hardened, Disciplined, Exemplary Leadership, Fighting Withdrawal, Fire Drill (1), Overwhelming (1)
TALENTS
Nerves of Steel, Rapid Reload, Unshakeable Faith
SPECIALISTS
Coordinator, Engineer, Medic, Pathfinder, Sergeant, Spotter, Weapon Specialist (Grenades (Crack, Blind, Frag), Bolt (Bolt Shotgun, Heavy Bolter), Maser (Hellstorm Vulcan, Multi-Maser), Positron (Positron Gun, Pulse Blaster; Burst Cannon), Rail (Rail Vulcan) )
WOUNDS EQUIPMENT
14 Bolter/Hellgun/Mascarbine/Masgun/Pulse Autorifle/Pulse Carbine/Railcarbine/Rail Assault Rifle, Bolt Pistol/Hellpistol/Pulse Pistol/Railpistol, Hyper Knife/Surovite Sword, Fed Heavy Power Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a ranged attack with the Crack Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Blind Assault 1 Full 1 2 Per Battle You make a ranged attack using either the Smoke or Blind Grenade profile.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move or are moved. This ability also stacks with itself up to a maximum of +4 AP.
Draw Fire Free 1 3 per Battle You gain +2 TB and all attack rolls against you reroll and take lowest result until the start of your next turn. Until the start of your next turn, all enemies who intend to make an attack, and are able to attack you, must attack you instead of other targets.
Frag Assault 1 Full 1 3 Per Battle You make a ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.

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Martins Squad

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Led by Lieutenant Samantha Martins, the Martins Squad is primarily based on fire support and specialised weapons.
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
35 45 35 45 40 35 35 35 25
SKILLS
Athletics+10, Awareness+10, Demolitions+10, Dodge, Literacy
HORDE TRAITS
Battle-Hardened, Disciplined, Exemplary Leadership, Fire Drill (2)
TALENTS
Barrage, Heavy Suppression, Nerves of Steel, Rapid Reload
SPECIALISTS
Engineer, Medic, Pathfinder, Sapper, Sergeant, Spotter, Weapon Specialist (Bolt (Bolt Shotgun, Heavy Bolter), Flame (Assault, Heavy Assault), Fusion (Prototype Fusion Gun), Maser (Maser Cannon, Hellstorm Vulcan, Multi-Maser), Positron (Burst Cannon, Positron Cannon, Pulse Railcannon), Rail (Rail Autocannon, Rail Minigun), Launchers (Grenade Launcher (Any), RPG Launcher (Any), Missile Launcher (Frag), Anti-Tank, SAM))
WOUNDS EQUIPMENT
13 Bolter/Hellgun/Mascarbine/Masgun/Positron Gun/Pulse Autorifle/Pulse Carbine/Railcarbine/Rail Assault Rifle, Bolt Pistol/Hellpistol/Pulse Pistol/Railpistol, Hyper Knife/Surovite Sword, Fed Heavy Power Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a ranged attack with the Crack Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move or are moved. This ability also stacks with itself up to a maximum of +4 AP.
Fire Storm Free 1 3 Times per Battle Use at the start of the turn. Until the end of your turn, You gain +20 BS and double your Semi/Full max. However, you may not perform any ranged attacks on your next turn.
Frag Assault 1 Full 1 3 Per Battle You make a ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Positron Grenade Assault 1 Full 1 1 Per Battle You make a ranged attack with the Positron Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Weapons Team Passive 1 Unlimited You gain an extra Weapons Specialist, who is treated as per usual for a Weapons Specialist and may be equipped with any weaponry your Specialists may access.

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Pai Squad

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Led by Lieutenant Victor Pai, Pai Squad is focused on infiltration tactics and precision attacks.
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
35 45 35 35 50 40 35 35 25
SKILLS
Athletics+10, Awareness+10, Dodge, Literacy, Stealth+10
HORDE TRAITS
Ambushers, Battle-Hardened, Disciplined, Exemplary Leadership, Evasive, Mobile (1)
TALENTS
Crack Shot, Nerves of Steel, Rapid Reload, Stalking Predator
SPECIALISTS
Medic, Pathfinder, Sapper, Sergeant, Spotter, Weapon Specialist (Grenades (Blind, Crack, Flashbang, Frag), Bolt (Stalker), Maser (Longrifle, Tactical), Positron (Pulse Sniper), Rail (Battle Rifle))
WOUNDS EQUIPMENT
13 Bolter/Hellgun/Mascarbine/Masgun/Pulse Autorifle/Pulse Carbine/Railcarbine/Rail Assault Rifle, Bolt Pistol/Hellpistol/Pulse Pistol/Railpistol, Hyper Knife/Surovite Sword, Fed Light Power Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a ranged attack with the Crack Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Blind Assault 1 Full 1 2 Per Battle You make a ranged attack using either the Smoke or Blind Grenade profile.
Dig In 1 Full 1 Unlimited You gain +2 AP. This bonus stacks with all other bonuses and lasts until you move or are moved. This ability also stacks with itself up to a maximum of +4 AP.
Flashbang Assault 1 Full 1 1 Per Battle You make a ranged attack with the Flashbang Grenade profile. Tests to resist the grenade take a -5 penalty per squad.
Frag Assault 1 Full 1 3 Per Battle You make a ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Orchestrate 1 Full 1 Unlimited You generate a pool of Rerolls equal to your IB. Allies within your personal visual distance may use rerolls freely. Any unspent rerolls vanish permanently by the start of your next turn.
Positron Grenade Assault 1 Full 1 1 Per Battle You make a ranged attack with the Positron Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Sabotage 1 Full 1 3 Times per Battle Choose one enemy Horde within AB dm/km. The target tests Awareness; on a failure, they are stunned for 1 round.
Weapon Expertise Passive/1 Full 1 Unlimited You may use the Custom Ammo, Special Bolts, Maximal and Variable modes as normal with equipped weaponry. You may switch between ammo/modes as a Full, and will continue firing in that mode unless you change to another (inc. default).

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Rurikovich Squad

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Led by Lieutenant Isidor Rurikovich, Rurikovich Squad is focused on brutal hand-to-hand assaults and storming fortified positions.
CHARACTERISTICS
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
45 35 45 40 40 30 30 40 25
SKILLS
Acrobatics+10, Athletics+10, Awareness+10, Dodge, Literacy
HORDE TRAITS
Disciplined, Exemplary leadership, Overwhelming (2)
TALENTS
Nerves of Steel, Swift Attack, Unshakeable Faith
SPECIALISTS
Coordinator, Medic, Pathfinder, Sergeant, Weapon Specialist (A-Armor Grenades, Any melee, Frags)
WOUNDS EQUIPMENT
13 Bolt Pistol/Hellgun/Surovite Shield, Tesla Baton/Smash Hammer/Hyper Axe/Hyper Sword, Fed Heavy Power Armour
Ability Name Action Squad Req. Qty. Effect
Anti-Armour Assault 1 Full 1 1 Per Battle You make a ranged attack with the Crack Grenade profile. The attack deals +2 damage per squad, and gains +1 Penetration per squad.
Close Assault Free 1 3 per Battle Use at the start of the turn. Until the end of your turn, you gain +20 WS and may substitute the Degrees of Success from your attack rolls with your WS Bonus (inc. the +20 WS in the workings).
Jump Packs Free 1 6 per Battle Use at the start of your turn. You double your base Movement Points this turn (if you use Rapid Movement, you get three times your base MP, total), and until the end of the turn, you possess the Hoverer (AB) trait. Any melee attacks performed after a Jump Pack move gain +10 to hit, +1 damage and Devastating (1). Jump Pack moves ignore most difficult terrain and in certain circumstances (open spaces etc) can lift you onto higher floors or over enemies.
Frag Assault 1 Full 1 3 Per Battle You make a ranged attack with the Frag Grenade profile. The attack deals +2 damage per squad, and gains +1 Devastating per squad.
Rapid Retreat Free 1 3 per Battle May be used after you have suffered a single attack from an enemy unit. You instantly gain 4 MP which you may only use to move away from the attacker.

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