Space Superiority Campaign

Space Superiority Campaign

"Technology has grown such in the last two decades that war machines can be deployed practically anywhere, inevitably ensuring a conflict over space… We should take the initiative now to develop equipment capable of operating outside of Earth's atmosphere, to give us an edge over our rivals."
-Jorgen Solberg, CEO of the Aurora Foundation

The UN has possessed a presence in space since at least 2009, which is when the New St. Helena Spaceport- the UN's most important space facility- was constructed. Although resources were ultimately spent mostly on Earth, the UN placed some assets in space- AT Field detector satellites, several small space stations and, of course, a full NERV-style base built on the moon- Taghba Base, which housed the UN's strategic reserve of spare Evangelion bodies. Orbital weapons systems were also created, but only in limited number and in power, enough to deflect or slow an asteroid or meteor; after all, SEELE knew that despite what they'd said, it had been Adam, not a meteor, that had caused Second Impact, and they also knew that the Angels would be growing on Earth, not in space. Thus the orbital weapons systems were essentially a patsy to the people of the world.

By 2018 however, military technology was such that Superheavies and AC Suits could operate in space as freely as on Earth. Furthermore, other craft, such as the Odin Starfighter, was built specifically for the purpose. The proliferation of Dirac teleportation also eased infrastructure demands. This, coupled with vast improvements in rapid manufacturing, allowed the UN to begin expanding its space presence in quicktime.

By July 2018, Federation Intelligence had learned that the UN had reclaimed Taghba Base and were using it to help develop their forces in orbit. The most pressing of these developments was 'Operation Eclipse'. Operation Eclipse called for the creation of extremely powerful weapons platforms in space, with the ability to strike targets on Earth. Although Intelligence lacked access to all details, it was known that there were at least five Eclipse-class platforms, and that amongst their weapons systems included a 'long range fusion weapon' as well as a weapon capable of jamming or stunning electronics, enabling it to disable entire armies if used properly. The Eclipse-class platforms had been almost completed, and they had been outfitted with a full suite of tactical defensive weapons. They also possessed heavy-duty kinetic barriers and dirac jammers. Their main weapons had yet to be finished; Intelligence estimated that the platforms would be fully operational by late August. Furthermore, the platforms were in close proximity to Taghba Base, and thus would be protected by Taghba's weapons and Superheavies, including a squad of Superheavy Customs being kept there.

Federation strategists thus estimated that the Eclipse-class platforms had been established in such a way as to turn the area outside of its jamming zone into a death trap, making a frontal assault suicide. Instead, they decided on a different plan in three stages. Stage one required securing a presence in orbit by constructing a Federation space station, which would allow forces to rearm and refuel there. Once the base had been set up, Federation forces would attempt to blockade Taghba Base and the Eclipse-class platforms by attacking cargo transports. With supplies cut off, the UN would be forced to rely on using dirac jaunts to ship supplies to the platforms- during this time, the bases would momentarily lower their jammers, allowing for a strike team to jaunt as close as possible to them, hopefully taking them by surprise and evading the fields of fire. Once there, the forces would have a small window of time to damage or destroy the platforms before escaping.

The plan was extremely risky and dangerous; yet the alternative of letting the platforms go unhindered was not an option.

This is a Campaign Event. Campaigns are a simple system designed to tie individual Missions into their own miniature 'arcs'. Campaigns involve three battles spread out over three turns, with the performance in one battle changing the parameters of the next. Campaign Events possess overarching objectives. Some of these objectives may only be attainable if victories are won early on and are properly decisive. Some of them may be achievable in any battle. The outcome of the campaign depends on these objectives- the more achieved, the more decisive the eventual victory, and the higher the reward and more pronounced the effect on the entire war!

Space Superiority Campaign Objectives

Starbase One Must survive to the end of the campaign event.
Destroy Eclipse-1.
Destroy Eclipse-2.
Destroy Eclipse-3.
Destroy Eclipse-4.
Destroy Eclipse-5.
Capture an enemy OD.
Capture an enemy Evangelion/Dysangelion Pilot.
Capture Taghba Base.
Defeat the leader of Gagarin Squad in every battle.
Do not let any Evangelion pilots or ODs be captured.

Reward Rubric

Victory Scale Requirements Basic Rewards
Marginal Victory Starbase One must survive, and at least one Eclipse Platform has been destroyed. +1 CP
Victory Achieve at least five objectives, including Starbase One must survive, and at least three Eclipse Platforms have been destroyed. +5 CP, +500 XP Bonus, +5 bonus to WS, BS, Strength, Toughness and Agility of all participating allied Hordes. Independent Character who destroyed the most Eclipse Platforms receives one Fate Point. Any Squads who participated in all three missions receive a permanent +1 Cohesion.
Decisive Victory Achieve at least seven objectives, including Starbase One must survive, all Eclipse Platforms have been destroyed, and Taghba Base has been captured. +7 CP, +700 XP Bonus, +10 bonus to WS, BS, Strength, Toughness and Agility of all participating allied Hordes. Independent Character who destroyed the most Eclipse Platforms receives one Fate Point. Any Squads who participated in all three missions receive a permanent +2 Cohesion. +1 Satisfaction Mark for all Federation Members and Non-Aligned League factions.
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