Name: Tenma Kenzo (Tenma is the family name)
Nicknames: Magic Healing Hands Tenma
Position: AEC Chief of Medicine
Sex: Male
Age: 41 (Born 1977)
Nationality: Japanese
Place of Residence: Dorian Lachapelle
Physical Details
Hair colour: Black
Eye colour: Blue
Height: 5'10"
Build: Healthy
Personal Details
It's fortunate that the young Mr. Ikari has filled out since he first came to NERV. The ability to take an injury or two is a valuable asset…"
(Theme)
The gentle and handsome Doctor Tenma Kenzo was the Chief of Medicine at the Tokyo-2 Minifront, up until the Children of Adam assaulted the Geofront. The battle incapacitated the Geofront Chief of Medicine, Victor Clement, and Tenma was transferred as a temporary replacement both at the Geofront and on the Dorian Lachapelle. However, after Operation Imperatrix, contact with Tokyo-2 was severed, and Tenma's position became de facto permanent. He now serves as the AEC Chief of Medicine- and with Japan firmly neutral in the war between the New World-UN and the UEF, it's unlikely that he'll return to his homeland any time soon.
Tenma's reputation was forged in the incomparable hellfire of Second Impact. A promising medical student at the time of Impact, Tenma had been in Osaka, visiting family when the earthquakes and tsunamis hit. Facing a humanitarian crisis beyond compare, Tenma found himself practicing medicine without a license in the ruins of Japan's major cities- including the post-nuclear wasteland of what remained of above-water Tokyo. His skills and his unstinting determination and fortitude in the face of such sheer chaos served him well. He served alongside a certain Dr. Fuyutsuki in the ruins of Japan, and when the time came for Tokyo-2 to headhunt a doctor, Fuyutsuki mentioned Tenma's name straight away.
Tenma became a minor celebrity and sex symbol at Tokyo-2, due to his gentle bedside nature, his handsome looks, his abilities and, of course, because he was single. Many a lady doctor, nurse, scientist and soldier was heartbroken when he left.
Details
CHARACTERISTICS | ||||||||
---|---|---|---|---|---|---|---|---|
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship |
15 | 15 | 20 | 30 | 40 | 60 | 45 | 50 | 45 |
SKILLS | ||||||||
Athletics, Awareness, Charm, Literacy, Logic, Medicae+20(ST), Scrutiny | ||||||||
SPECIALIST SKILLS | ||||||||
Common Lore (Science), Scholastic Lore (Biology+20), Speak Language (English, Japanese) | ||||||||
TRAITS | ||||||||
Characteristic Boost (Intellignce, Willpower), Extra Talents (5) | ||||||||
HORDE LEADER BONUS | ||||||||
Medic (Horde heals 10% Mag per turn. Mag healed cannot take a Squad over 10 Mag.) | ||||||||
PROFICIENCY TALENTS | ||||||||
Pistol (General), Specialist (Medicae), Talented (Medicae) | ||||||||
MENTAL TALENTS | ||||||||
Brilliance, Foresight, Jaded, Nerves of Steel, Unshakeable Faith | ||||||||
MEDICAL TALENTS | ||||||||
Back Into It, Critical Aid, Hasty Aid, Healing Hands, Master Chirurgeon, Medic's Eye, Relieving Touch, Snap Out of It | ||||||||
SUPPORT TALENTS | ||||||||
Able Assistant, Lend a Hand, Low Profile | ||||||||
WOUNDS | LOYALTY | EQUIPMENT | ||||||
9 | 76 | Fed. Light Power Armour (W/Mediglove(w/1 Biogel and 10 Morphine), Railpistol, 6 Biogel |