Thruster Dreadnought Rules And Base Template
Thrusterdreadnaught.png
Thruster Dreadnaught

Special rules:
Requires the Pilot (Thruster Dreadnaught) skill to pilot.
Has pre-set weaponry that must be decided on before the battle begins.
The default weapons are two Power Fists; each Power Fist can be replaced by a heavy weapon.
New weapons cannot be purchased from anything but the prescribed list, but the existing ones may be upgraded.
The Dreadnaught uses the T-RIDEN-T scale of upgrades to its characteristics and armour.
The Dreadnaught uses its Pilot's WS and BS +5.
It is size Scrawny.

Ch.   Rating  Bonus
WS:     -     -
BS:     -     -    
S:      30    3               
T:      10    1       
Ag:     20    2

Wounds
Location Chance AP Wounds
Cockpit  1-5     6  2
R. Arm   6-15    4  4
L. Arm   16-25   4  4
Body     25-70   6  8
R. Leg   71-85   4  4
L. Leg   86-100  4  4

Speed
Mod Half Full Charge Run
2   4    8    12     24

==Loadout==

Left Arm: Power Fist
Right Arm: Power Fist

==Weapons==

Ranged Weapons

Name            Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Rocket Launcher Heavy  500    s/-/-  2d10+5x 4      4     1Full   Mounted     -
                                  Blast (5)   

Name           Class  Range  RoF   Damage  Pene.  Clip  Reload  Special     Cost
Assault Cannon Heavy  150   -/-/10 1d10+4I 2      200   2Full   Mounted     

Name               Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Positron Cannon    Heavy  200dm   s/-/- 2d10+2e 5      -     -       Positron
                                     Recharge
                                     Mounted

Left Arm   Class Damage     Pen Special Cost
Power Fist Melee 1d10+Str*2 4   

Left Arm   Class Damage     Pen Special Cost
Power Fist Melee 1d10+Str*2 4   

SPECIAL WEAPONRY

Solace Shield
Name                     Damage  Penetration Properties Cost
Solace Shield            1d5+0I  0           Defensive  1WUP
Must be deployed on an arm that has a Solace Shield Frame. Adds +3 to that arm's armor, and +3 to the body and cockpit AP. Doesn't stack

Assault Cannon (Start with 1)
Name           Class  Range  RoF   Damage  Pene.  Clip  Reload  Special     Cost
Assault Cannon Heavy  150   -/-/10 1d10+4I 2      200   2Full   Mounted     3WUP

Rocket Launcher (Start with 1)
Name            Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Rocket Launcher Heavy  500    s/-/-  2d10+5x 4      4     1Full   Mounted     2WUP
                                  Blast (5)

Positron Weapons

Positron Cannon (Start with 1)
Name               Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Positron Cannon    Heavy  200dm   s/-/- 2d10+2e 5      -     -       Positron    3WUP
                                     Recharge
                                     Mounted

Positron Assault Cannon (Requires Scientific Advancement 3)
Name                    Class  Range  RoF   Damage  Pene.  Clip  Reload  Special     Cost
Positron Assault Cannon Heavy  150   -/-/10 1d10+3I 2      -     -       Mounted     4WUP
                                         Positron
                                                                         Overheats
Available Special Upgrades
Advanced Cooling Systems (Overheats on a 96 or worse; roll twice on overheating chart and take the lowest result)

Positron Torpedo Launcher (Requires Scientific Advancement 3)
Name                      Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Positron Torpedo Launcher Heavy  500    s/-/-  2d10+2e 3      4     1Full   Mounted     4WUP
                                            Blast (3)
                                        Positron

Positron Point Field (Required Scientific Advancement 3)
Name                      Class  Range  RoF    Damage  Pene.  Clip  Reload  Special     Cost
Positron Point Field      Heavy      5  -/-/3  1d10+1e 1      -     -       Mounted     2WUP
                                            Positron
                                        Point Defence
Point Defence: A defensive weapon that uses extremely advanced supercomputers to create a field of fire that intercept incoming ballistic objects.
When a ranged weapon is fired at the Thruster Dreadnought, the Positron Point Field activates. Test BS; if the test passes, the incoming projectile is shot down.
The Point Field can be used without requiring a reaction action; however, the Thruster Dreadnought cannot both use the Point Field and a reaction to dodge the same attack.
The Point Field can deflect a number of attacks equal to its Full Auto amount in this manner (Full Auto bursts from enemy weapons do not count as a single attack, but rather
multiple attacks). Furthermore, the Point Field has a minimum range equal to its listed range stat. It cannot deflect ranged attacks fired within this zone as the computer
requires slightly more time to calculate.

Available Special Upgrades
Thicker Field (+2 to Full Auto Rate of Fire. 1 WUP)
Adaptive Computer Systems (-2 to minimum range)

Maser Weapons

T-Maser Annihilator
Name          Class Range RoF   Damage   P. Clip Reload Special Cost
Maser Annihilator Heavy  50dm S/-/- 2d10+2e   7 -    -      Mounted 4WUP
                                Recharge
                                Maser
                                Blast (2)
                                Special

The T-Maser Annihilator is identical to the normal Maser Annihilator made for Evangelions, except that it is mounted to the T-Dreadnought's frame and, more importantly,
uses its power plant instead of relying on singular battery clips. Hence it has no ammo limit.

Heavy Mas
Name      Class Range RoF   Damage  P. Clip Reload Special Cost
Heavy Mas Heavy  80dm s/2/- 1d10+6e  6 -    -      Mounted 2WUP
                           Maser
                           Accurate
                           Reliable

Long Mas Mk II
Name           Class Range RoF   Damage  P. Clip Reload Special Cost
Long Mas Mk II Heavy 250dm S/2/- 1d10+5e  5 -    -      Mounted 2WUP
                            Maser
                            Accurate
                            Reliable

Maser T-Rifle
Name          Basic Range RoF    Damage  P. Clip Reload Special Cost
Maser T-Rifle Basic 80dm  1/3/10 1d10+1e  3 -    -      Mounted 2WUP
                                            Maser
                                            Accurate
                                            Reliable

Must be deployed on an arm that has a Solace Shield frame. (Shield cannot also be equipped on that arm)

Melee Weaponry

Power Fist (Start with 2)
Name       Class Damage     Pen Special Cost
Power Fist Melee 1d10+Str*2 4           2WUP

Available Special Upgrades 
Pneumatic (grants 'Pneumatic', 1WUP)
Solace Shield Frame (Can equip Solace Shields. 1WUP)

Power Sword
Name             Class  Damage           Pen Special    Cost
Power Sword Melee 1d10+2+Str*2 4     Balanced 2WUP

(Cannot Deploy Solace Shield Frame)

Other Equipment
Valkyrie-Pattern Thrusters- 3 SUP
Valkyrie Thrusters are integrated into the frame of a Dreadnought's armour. This allows it to achieve flight equal to A-Type units, with the same penalties.
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