Uef Skirmish List

Commanders

Name Type Class
Kourosh Rustami Commander Commander
Traits
Tactical Genius (2)
Special Abilities
Ability Keywords Effect
Guided by Heaven Passive Once per Melee and Ranged phase, Kourosh may select one ally; they now act whenever he wishes during the Phase.
Cunning Plan Special Twice per Battle. Select one enemy, then designate an action in secret to the GM. If the enemy unit commits this action, then it is cancelled.

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Capital Ships

Star Battleships

Name Type Class
FNS Dorian Lachapelle Capital Ship Star Battleship
Traits
Armoured (2), AT Field (4)
Characteristics
WS BS Agility Defense
0 8 3 29
Weapons
Weapon Keywords Effect
Impact Cannons Ranged 4E Damage, Positron (1), Artillery
Positron Turrets Ranged 3E Damage, Positron (1), Compact
Special Abilities
Ability Keywords Effect
AT Cannon Ranged Once per Battle: Make an 8 BS attack that hits three targets, dealing 4E Positron (2) damage. Deactivates AT Field (3) permanently.
Positron Drill Melee Once per Battle: Make a 7 WS attack against an enemy of the Base or Capital Ship type that deals 8E Damage, Positron (4) Crit (2). You may not act until the end of the next round.
Field Repairs Maneuver Once per Battle: Take an Evangelion or Superheavy off the Skirmish until the end of the next round, at which point they re-emerge having removed any Damage stages. If they have no Damage stages, then restore all Defense.
Chaos Jaunt Special You and all allies instantly Retreat from the battle, taking 3 Damage doing so.

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Assault Carriers

Name Type Class
USS Liberty Bell Capital Ship Assault Carrier
Traits
Armoured (1)
Characteristics
WS BS Agility Defense
0 7 3 17
Weapons
Weapon Keywords Effect
Hellfire Cannons Ranged 4E Damage, Flame, Artillery
Positron Turrets Ranged 3E Damage, Positron (1), Compact
Special Abilities
Ability Keywords Effect
Covering Fire Ranged Select two allies; they cannot become Threatened until the start of the next round.
Field Repairs Maneuver Once per Battle: Take an Evangelion or Superheavy off the Skirmish until the end of the next round, at which point they re-emerge having removed any Damage stages. If they have no Damage stages, then restore all Defense.

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Evangelions

AT Tacticians

Name Type Class
Ayanami San, EVA-12 Evangelion AT Tactician
Traits
AT Field (3)
Characteristics
WS BS Agility Defense
2 6 7 14
Weapons
Weapon Keywords Effect
Pulse Sniper Rifle Ranged 2E Damage, Crit (2), Positron (1)
Hyper Knife Melee 1R Damage, Crit (2)
Special Abilities
Ability Keywords Effect
Funnel Sniper Ranged Attack becomes Crit (1) instead and gains Positron (1); Costs 1 AT Field.
Invisibility Field Special Until the end of the next round, all attack tests against you are -3. Costs 2 AT Field.

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Berserkers

Name Type Class
Isaiah Zhang-Wei, EVA-08 Evangelion Berserker
Traits
AT Field (3)
Characteristics
WS BS Agility Defense
6 2 5 18
Weapons
Weapon Keywords Effect
Beastly Claws Melee 3R Damage, Positron (1), Crit (2)
Special Abilities
Ability Keywords Effect
Berserk Harbinger Passive Once Isaiah's Defense is reduced to zero, EVA-08 berserks, increasing his WS, Agility and Damage by 2 and regaining 10 Defense; AT Field increases by 1. Never take penalties from Damage. Prevents Love's Champion from being used.
Devour Melee Once per battle, makes a WS 8 attack, 4R Damage, Positron (2) against a target with the Angel or Evangelion type. On a hit, recover 8 Defense; if the hit kills, then EVA-08 also gains +2 damage to all attacks.
Love's Champion Melee Once per battle, requires Yanmei to be in the battle and using Love's Champion as well. Makes a 8 WS attack that deals 4R Damage, Positron (2) and Crit (2). If both this and Yanmei's attack hit and are not dodged, the target suffers an extra 2 damage and is unable to act in any way until the end of the next round.

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Dervishes

Name Type Class
Asuka Langley Soryu, EVA-02 Evangelion Dervish
Traits
AT Field (2), Fleet (1)
Characteristics
WS BS Agility Defense
7 5 7 11
Weapons
Weapon Keywords Effect
Bolt Pistol Ranged 1X Damage, Break (1), Compact
Hyper Axe Melee 3R Damage, Crit (2)
Special Abilities
Ability Keywords Effect
Dynamic Heroine Passive, Dodge Asuka may make a dodge in both Melee and Ranged phases, and each dodge negates two attacks instead of one.

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Pointmen

Name Type Class
Sera de Pteres, EVA-01 Evangelion Pointman
Traits
Armoured (1), AT Field (2)
Characteristics
WS BS Agility Defense
7 4 6 21
Weapons
Weapon Keywords Effect
Cassius Spear Melee 3R Damage, Positron (4)
Lotus Beam Ranged 3E Damage, Positron (4)
Special Abilities
Ability Keywords Effect
ESV Unit Melee, Ranged May be used once per round. Redirects all attacks to Sera, and reduces all Damage by 1.
Enduring Passive Sera never takes penalties due to Damage.
Guardian Passive The opposing side takes a -1 penalty to attacks not aimed at Sera.

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Snipers

Name Type Class
Alexandrina Wales, EVA-06 Evangelion Sniper
Traits
AT Field (2)
Characteristics
WS BS Agility Defense
4 7 4 11
Weapons
Weapon Keywords Effect
Heavy Railgun Ranged 4I Damage, Artillery, Break (2)
Bolter Ranged 2X Damage, Break (1), Dependable (1)
Stalker Bolter Ranged 2X Damage, Break (1), Crit (2)
Punch Melee 1I Damage
Special Abilities
Ability Keywords Effect
Royal Heartbreaker Ranged Once per battle. You make three attacks, one with the Heavy Railgun, Bolter and Stalker Bolter each.

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Superheavies

Commanders

Name Type Class
Raphael Guillory, Julien Superheavy Sniper
Traits
Armoured (2), Fleet (2), Flyer, SOS
Characteristics
WS BS Agility Defense
4 8 5 16
Weapons
Weapon Keywords Effect
Beam Sabres Melee 3E Damage, Break (1), Fast (1), Positron (1)
Beam Rifle Ranged 3E Damage, Crit (2), Positron (2)
Special Abilities
Ability Keywords Effect
SOS Command Passive All allies with the SOS trait begin the battle with +4 Defense.
Prometheus Mode Special Once per Battle. Requires an enemy with the Angel or Evangelion Type to be on the battlefield. Gain +2 WS, +2 Agility and add +1 Damage and Positron (+1) for 3 rounds; after 3 rounds, lose bonuses and take a -1 penalty to WS, BS, Agility and lose the Agile trait.
Beam Shower Ranged Make a Beam Rifle attack against all enemies, but one that becomes Positron (1) and loses Crit.
Mega Beam Mode Ranged Once per battle. Make a 9 BS attack that deals 5E Damage Positron (3) Break (2) against 3 enemies.

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Dervishes

Name Type Class
Mana Kirishima, Amatsumara Superheavy Dervish
Traits
Armoured (1), Fleet (1), SOS
Characteristics
WS BS Agility Defense
6 5 7 8
Weapons
Weapon Keywords Effect
Futsunushi Melee 2R Damage, Crit (3), Break (1)
Wargod Pistols Ranged 1X Damage, Break (1), Crit (2)
Special Abilities
Ability Keywords Effect
Disruptor Bolts Ranged Once per battle. Make a Wargod Pistols attack; on a successful hit, until the end of the next round, all attacks against the target gain the Positron (1) effect.
Dragonfire Bolts Ranged Once per battle. Make a Wargod Pistols attack that gains the Flame effect.
Iron Vengeance Bolts Ranged Once per battle. Make a Wargod Pistols attack that gains the Break (1) effect and +1 damage.
Metal Storm Bolts Ranged Once per battle. Make a Wargod Pistols attack that hits three enemies.

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Snipers

Name Type Class
Marie Favager, Creidhne Superheavy Sniper
Traits
Armoured (1), Fleet (1), SOS
Characteristics
WS BS Agility Defense
3 8 4 12
Weapons
Weapon Keywords Effect
Punch Melee 1I Damage
Badb Railgun Ranged 4I Damage, Artillery, Break (2)
Nemain Bolter Ranged 3X Damage, Break (1), Crit (3)
Special Abilities
Ability Keywords Effect
Entrench Maneuver On Entrenching, remove ability to dodge, but gain +2 damage to all Ranged attacks.

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Pointmen

Name Type Class
Hugues Monette, Svarog Superheavy Pointman
Traits
Armoured (2), SOS
Characteristics
WS BS Agility Defense
6 4 4 16
Weapons
Weapon Keywords Effect
Positron Sabre Melee 2E Damage, Positron (1), Fast (2)
Maspistol Ranged 1E Damage, Compact, Flame
Special Abilities
Ability Keywords Effect
Kinetic Barrier Passive Gain Armoured (+1) to all attacks that lack the Positron effect.
Intercept Check Passive, Melee, Ranged Once per round, when one of your allies becomes Threatened, you may choose to instead transfer the status to yourself.
Sacrifice Special Select one ally; all attacks against them are targeted at you until the end of the next round.

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Other

Angels

Name Type Class
Zeruel Other Angel
Traits
Armoured (1), AT Field (4)
Characteristics
WS BS Agility Defense
9 9 5 24
Weapons
Weapon Keywords Effect
Particle Glare Ranged 3E Damage, Crit (2), Positron (2)
Razor Ribbons Melee 2R Damage, Crit (1)
Special Abilities
Ability Keywords Effect
Ribbon Storm Melee Once per Battle: Make a 7 WS attack. On a success, make a Razor Ribbon attack against all Threatened enemies.
Gravity Territory Maneuver Until the end of the next round, all enemies that make attacks on Zeruel become Threatened.

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