Chaos List

Below are the army lists for the forces of Chaos. All Combat scores are at natural levels and do not account for armour from equipment. Their armour scores after all armour-boosting equipment, is given in parentheses.

Warriors of Chaos

All Henchmen below count as having the 'Chaos Warrior' culture.

Common Henchmen

Chaos Warrior

Chaos Warriors make up the terrifying core of a Chaos Warband. Clad head-to-toe in sealed armour, they need no food nor drink nor sleep. All they crave now is the blood of their foes and the favour of the Dark Gods.
Availability Rare
Hiring Fee 125
Chapter Wages 25
Limit Unlimited
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 5 5 4 4 5 4 0
Combat Scores
Attacks Wounds Armour Ward
2 2 0(3) 0(1)

Traits:
Fear

Talents:
Battlemaster
Iron Jaw

Equipment:
Axe
Chaos Armour
Halberd
Shield
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Forsaken

These are Chaos Warriors who have been subjected to major mutations- a common trait for those who worship the Dark Gods. These mutations make them feral and bereft of intelligence, turning them into murderous creatures of base fury.
Availability Rare
Hiring Fee 125
Chapter Wages 25
Limit Unlimited
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 5 5 4 2 4 4 0
Combat Scores
Attacks Wounds Armour Ward
2 2 0(2) 0(1)

Traits:
Fear
Frenzy
Immune to Psychology
Natural Weapons

Talents:
Berserk Charge

Equipment:
Natural Weapon (+1 Strength, Charge Bonus (1))
Chaos Armour

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Special Rules:
Freakish Mutation. At the start of each Encounter, roll a 1d5 and compare it to the chart below. All Forsaken gain the result for the duration of the Encounter.

Roll Name Effect
1 Slug Brains The Forsaken take a -4 penalty to Initiative.
2 Razor Talons Forsaken Natural Weapons gain +2 Penetration.
3 Lashing Tentacles Forsaken Natural Weapons gain Swift (2) and Flexible.
4 Multiple Arms The Forsaken gain the Multiple Arms (1) trait.
5 Healing Flesh The Forsaken gain the Regeneration (3) and Painless traits.

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Elite Henchmen

Chaos Spawn

A Chaos Spawn is a mutated warrior who has simply taken one too many 'blessings'. Their body suddenly spasms and twists beyond reason, turning into an unthinking monster of meat and mutation.
Availability Ultra Rare
Hiring Fee 125
Chapter Wages 25
Limit 2 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
4 0 5 6 4 2 5 1 0
Combat Scores
Attacks Wounds Armour Ward
2 3 1 0

Traits:
Fear
Large
Natural Weapons
Natural Armour (1)
Stupidity
Unbreakable

Talents:
Berserk Charge
Iron Jaw

Equipment:
Natural Weapon (+1 Strength, +1 Penetration)

Special Talents:
Chaos Spawn have access to special talents. However, whenever you want to select one of these talents, you expend 1 XP and then roll a 1d5, selecting the corresponding talent below; if it is a talent you already bought, you reroll.
Roll Effect Name
1 Multiple Arms The Spawn gain the Multiple Arms (+1) trait.
2 Multiple Legs The Spawn gain the Fast trait.
3 Frothing Mad The Spawn loses the Stupidity trait and gains the Frenzy and Animosity trait instead. It is always frenzied and cannot leave Frenzy.
4 Blubbery Skin The Spawn gains the Regeneration (3), Natural Armour (+2) and Flammable traits.
5 Oozing Sores The Spawn gains the Immunity to Poison trait, and its natural weapons become Poisoned.

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Chosen

A Chosen is a Chaos Warrior who has been given that most rarest of things: the favour of the Gods. Stronger and possessing an aura of dark menace, the Chosen lead by example: slaughtering and butchering the enemies of the Gods.
Availability Ultra Rare
Hiring Fee 150
Chapter Wages 30
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
6 4 5 5 4 4 5 4 0
Combat Scores
Attacks Wounds Armour Ward
2 2 0(3) 0(1)

Traits:
Fear
Immune to Psychology

Talents:
Axe Expertise
Battlemaster
Berserk Charge
Web of Steel

Equipment:
Superior Axe
Superior Chaos Armour
Superior Greataxe
Superior Shield

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Hellstrider of Slaanesh

A Hellstrider of Slaanesh is a foolish mortal who has made a pact with Slaanesh. Slaanesh exults in the struggles of humans, especially those who crave power but lack the mettle to gain it. The Hellstrider will devote all of his victims to Slaanesh; in exchange, the Hellstrider gains power and an incredible Slaaneshi steed. The moment the Hellstrider takes a seat on that creature, however, they are lost, for those who mount a Steed of Slaanesh never dismount.
Availability Ultra Rare
Hiring Fee 150
Chapter Wages 30
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 5 5 4 4 5 5 0
Combat Scores
Attacks Wounds Armour Ward
1 2 0(2) 0

Traits:
Fear
Large (from Mount)
Mark of Slaanesh
Very Fast (from Mount)

Talents:
Berserk Charge
Dodge
Web of Steel

Equipment:
Hellscourge
Light Armour
Steed of Slaanesh

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Special Rules:
Soul Hunters. Each time a Hellstrider incapacitates an enemy, it gains +1 attack and +1 Ward Save, to a max of +3.
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Chaos Knight

These brutish warriors, clad in their baroque plate and wielding unholy weapons, ride into battle atop demonic steeds, running down the poor unfortunates of the Old World beneath them.
Availability Ultra Rare
Hiring Fee 200
Chapter Wages 40
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 5 5 4 4 5 4 0
Combat Scores
Attacks Wounds Armour Ward
2 2 0 0

Traits:
Fast (from Mount)
Fear
Large (from Mount)

Talents:
Battlemaster
Berserk Charge
Lance Expertise
Sword Expertise

Equipment:
Chaos Steed
Superior Chaos Armour
Superior Ensorcelled Chaos Sword
Superior Lance
Superior Shield
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Chaos Troll

Chaos Trolls are those that dwell in the far north, where their bodies fall easily to the corruption of Chaos. Like all trolls they possess a powerful regenerative power, immense strength, little intellect and corrosive vomit.
Availability Ultra Rare
Hiring Fee 200
Chapter Wages 40
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 6 6 4 2 4 2 0
Combat Scores
Attacks Wounds Armour Ward
3 3 1 0

Traits:
Fear
Regeneration (4)
Stupidity
Natural Armour (1)
Natural Weapons
Talents:
Iron Jaw

Equipment:
Big Club (Counts as Warhammer without the Heavy Quality)
Vomit Attack (5m ranged Wave Attack, ignores Armour, attack limit 1)
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Skullcrusher of Khorne

A Skullcrusher is a terrifying Knight who has given themselves wholly to the Blood God Khorne. These monstrous murderers cut a swathe through battlefields, riding atop a fearsome Juggernaut of Khorne.
Availability Ultra Rare
Hiring Fee 300
Chapter Wages 60
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 5 5 4 4 5 4 0
Combat Scores
Attacks Wounds Armour Ward
2 2 0(5) 0(1)

Traits:
Fast (from Mount)
Fear
Frenzy
Large (from Mount)
Mark of Khorne

Talents:
Axe Expertise
Battlemaster
Berserk Charge
Combat Master
Lance Expertise
Web of Steel

Equipment:
Juggernaut of Khorne
Superior Chaos Armour
Superior Chaos Ensorcelled Axe
Superior Lance
Superior Shield
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Daemons of Chaos

The list below is made up of the Daemons of Chaos. All Daemons possess a Mark of one of the Gods. Daemons only benefit from the Chief's 'Leader' Aura if the Chief's Mark is the same as the Daemon.

Common Henchmen

Bloodletter

A Bloodletter is the foot soldier in the Daemonic armies of Khorne. Red-skinned, tall and muscular with a horrific visage, they wield hellblades into combat, cutting to and fro.
Availability Rare
Hiring Fee 75
Chapter Wages 15
Limit Unlimited
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 5 5 4 4 4 4 4 0
Combat Scores
Attacks Wounds Armour Ward
1 1 1 0

Traits:
Daemon
Fear
Frenzy
Hatred (Daemons of Slaanesh)
Immune to Psychology
Magic Resistance (1)
Mark of Khorne
Natural Armour (1)

Talents:
Berserk Charge

Equipment:
Hellblade

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Daemonette

A Daemonette is a seductive killer in service to Slaanesh. Sensuous and alluring, their murders are beautiful and joyously agonising.
Availability Rare
Hiring Fee 75
Chapter Wages 15
Limit Unlimited
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 4 4 6 4 4 6 0
Combat Scores
Attacks Wounds Armour Ward
2 1 0 0

Traits:
Daemon
Fear
Hatred (Daemons of Khorne)
Mark of Slaanesh
Natural Weapons
Unbreakable

Talents:
Battlemaster
Charming
Dodge
Guile

Equipment:
Natural Weapon (Counts as a Sword with +2 Penetration)

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Pink Horror

Hunchbacked little creatures bristling with magical energy, the Pink Horror fills the air with cackling laughter; should it be killed, it splits into two lesser creatures known as Blue Horrors- sullen, whining depressive creatures that unleash a barrage of energy before fleeing.
Availability Rare
Hiring Fee 75
Chapter Wages 15
Limit 3 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
3 4 4 4 4 5 5 3 4
Combat Scores
Attacks Wounds Armour Ward
1 1 0 1

Traits:
Caster (Tzeentch)
Daemon
Fear
Hatred (Daemons of Nurgle)
Mark of Tzeentch
Natural Weapons

Talents:
All Tier 1 Tzeentch spells

Equipment:
Natural Weapon

Special Rule:
Blue Horror. Whenever a Pink Horror is incapacitated in melee, the attacker instantly takes two hits, each with a Strength equal to the Spell Dice left in the Pink Horror's possession.
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Plaguebearer

The Plaguebearers are the highly organised soldiers of Nurgle's host. Surrounded by a droning host of black flies, they strive to keep order and to tally up the sick and dying.
Availability Rare
Hiring Fee 75
Chapter Wages 15
Limit Unlimited
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
4 4 4 5 4 4 5 3 0
Combat Scores
Attacks Wounds Armour Ward
1 1 0 0

Traits:
Daemon
Fear
Hatred (Daemons of Tzeentch)
Immune to Poison
Mark of Nurgle
Regeneration (3)

Talents:
Battlemaster
Defense Master
Guardian
Stubborn

Equipment:
Plaguesword

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Elite Henchmen

Heartseeker

Heartseekers are elite Daemonettes who chase and hunt succulent prey- terrified mortals, mainly- from the backs of their hideously beautiful Steeds of Slaanesh.
Availability Ultra Rare
Hiring Fee 100
Chapter Wages 20
Limit 3 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 4 4 4 6 4 4 6 0
Combat Scores
Attacks Wounds Armour Ward
3 1 0(1) 0

Traits:
Daemon
Fear
Hatred (Daemons of Khorne)
Large (from Mount)
Mark of Slaanesh
Natural Weapons
Unbreakable
Very Fast (from Mount)

Talents:
Battlemaster
Charming
Dodge
Guile

Equipment:
Natural Weapon (Counts as a Superior Sword with +2 Penetration)
Steed of Slaanesh
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Flamer

This Daemon of Tzeentch resembles a skirted fungoid. They leap around at great speed and spew gouts of magic flame at their hapless victims.
Availability Ultra Rare
Hiring Fee 125
Chapter Wages 25
Limit 2 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
3 4 4 4 4 5 5 3 0
Combat Scores
Attacks Wounds Armour Ward
2 1 0 1

Traits:
Daemon
Fear
Hatred (Daemons of Nurgle)
Mark of Tzeentch
Natural Weapons

Talents:
Quick Shot

Equipment:
Natural Weapon (As a Mace with the Flaming Quality)
Warpflame: Ranged attack, 10m, Strength 5 Flaming Wave attack that ignores Armour.

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Plague Drone

Plague Drones are high-ranking Plaguebearers who ride into battle atop Rot Flies: foul, giant Daemon-insects that rot the very mind to see it. Rot Flies are Beasts of Nurgle- affectionate, stupid, puppy-like Daemons that are unfortunately extremely toxic- who become bitter and depressed at the hatred and lack of love from mortal friends. This bitterness turns them into vile monsters.
Availability Ultra Rare
Hiring Fee 125
Chapter Wages 25
Limit 2 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
4 4 4 5 4 4 5 3 0
Combat Scores
Attacks Wounds Armour Ward
2 1 0(1) 0

Traits:
Daemon
Fast (from Mount)
Fear
Fly, 15m (from Mount)
Hatred (Daemons of Tzeentch)
Immune to Poison
Large (from Mount)
Mark of Nurgle
Regeneration (4)

Talents:
Battlemaster
Defense Master
Guardian
Stubborn

Equipment:
Superior Plaguesword
Rot Fly

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Bloodcrusher

A Bloodcrusher is a Bloodletter of Khorne- or more specifically, the most vaunted of Khorne's Bloodletters. These savage creatures ride Juggernauts of Khorne into battle, smashing into the thickest parts of the enemy line.
Availability Ultra Rare
Hiring Fee 200
Chapter Wages 40
Limit 1 per Warband
Ability Scores
Melee Ranged Strength Toughness Agility Insight Willpower Fellowship Spellcasting
5 5 5 4 4 4 4 4 0
Combat Scores
Attacks Wounds Armour Ward
2 1 1(3) 0

Traits:
Daemon
Fast (from Mount)
Fear
Frenzy
Hatred (Daemons of Slaanesh)
Immune to Psychology
Large (from Mount)
Magic Resistance (1)
Mark of Khorne
Natural Armour (1)

Talents:
Battlemaster
Berserk Charge
Sword Expertise

Equipment:
Juggernaut of Khorne
Superior Hellblade

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